30 lines
824 B
Lua
30 lines
824 B
Lua
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local XUiPickFlipRewardGrid = XClass(nil, "XUiPickFlipRewardGrid")
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function XUiPickFlipRewardGrid:Ctor(ui, rootUi)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self.RootUi = rootUi
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-- XPFReward
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self.Reward = nil
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-- XUiGridCommon
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self.GridCommon = nil
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end
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-- reward : XPFReward
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function XUiPickFlipRewardGrid:SetData(reward)
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self.Reward = reward
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self.GridCommon = XUiGridCommon.New(self.RootUi, self.GameObject)
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self.GridCommon:Refresh(reward:GetShowItemId())
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self.TxtDownCount.text = reward:GetCount()
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end
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function XUiPickFlipRewardGrid:SetSelectStatus(value)
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self.ImgSelect.gameObject:SetActiveEx(value)
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end
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function XUiPickFlipRewardGrid:ShowDetailUi()
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self.GridCommon:OnBtnClickClick()
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end
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return XUiPickFlipRewardGrid
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