73 lines
2.3 KiB
Lua
73 lines
2.3 KiB
Lua
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XUiHeadPortraitSelect = XClass(nil, "XUiHeadPortraitSelect")
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local DefaultIndex = 1
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function XUiHeadPortraitSelect:Ctor(base,ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.Base = base
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XTool.InitUiObject(self)
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self:AutoAddListener()
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self:InitDynamicTable()
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self.GameObject:SetActiveEx(false)
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end
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function XUiHeadPortraitSelect:InitDynamicTable()
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self.DynamicTable = XDynamicTableNormal.New(self.ScrollView)
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self.DynamicTable:SetProxy(XUiGridHeadPortrait)
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self.DynamicTable:SetDelegate(self)
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self.HeadPortrait.gameObject:SetActiveEx(false)
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end
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function XUiHeadPortraitSelect:SetupDynamicTable()
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self.PageDatas = XDataCenter.MarketingActivityManager.GetCharacterList()
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self.DynamicTable:SetDataSource(self.PageDatas)
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self.DynamicTable:ReloadDataSync(1)
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end
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function XUiHeadPortraitSelect:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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grid:UpdateGrid(self.PageDatas[index],self)
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end
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end
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function XUiHeadPortraitSelect:AutoAddListener()
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self.BtnHeadSure.CallBack = function()
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self:OnBtnHeadSureClick()
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end
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self.BtnHeadCancel.CallBack = function()
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if self.ClearCb then self.ClearCb() end
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self.Base:HideHeadPortraitSelect()
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end
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self.BtnClose.CallBack = function()
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if self.ClearCb then self.ClearCb() end
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self.Base:HideHeadPortraitSelect()
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end
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end
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function XUiHeadPortraitSelect:OnBtnHeadSureClick()
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self.DialogueData.CharacterId = self.SelectCharacterId
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self.Base:HideHeadPortraitSelect()
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if self.CallBack then
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self.CallBack()
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end
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end
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function XUiHeadPortraitSelect:SetData(characterId)
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local info = XMarketingActivityConfigs.GetCompositionCharacterConfigById(characterId)
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if (info ~= nil) then
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self.RImgPlayerIcon:SetRawImage(info.Icon)
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self.SelectCharacterId = characterId
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self.TxtHeadName.text = info.Name
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self.TxtDesc.text = info.Desc
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end
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end
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function XUiHeadPortraitSelect:PreviewHeadPortrait(dialogueData,cb,clearCb)
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self.OldSelectGrig = nil
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self:SetupDynamicTable()
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local id = dialogueData.CharacterId or self.PageDatas[DefaultIndex].Id
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self.DialogueData = dialogueData
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self.CallBack = cb
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self.ClearCb = clearCb
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self:SetData(id)
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self.GameObject:SetActiveEx(true)
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end
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