PGRData/Script/matrix/xui/xuipiccomposition/XUiGridRank.lua

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XUiGridRank = XClass(nil, "XUiGridRank")
local MAX_SPECIAL_NUM = 3
local FirstIndex = 1
function XUiGridRank:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:SetButtonCallBack()
end
function XUiGridRank:SetButtonCallBack()
self.BtnGo.CallBack = function()
self:OnBtnGoClick()
end
end
function XUiGridRank:UpdateGrid(data,index,base,IsInit)
self.Data = data
self.Base = base
self.TxtPlayerName.text = data.UserName
self.TxtRankScore.text = math.floor(data.Hot)
self.Index = index
local btnStatus = self.Base.SelectDataIndex == index and
CS.UiButtonState.Select or CS.UiButtonState.Normal
self.BtnGo:SetButtonState(btnStatus)
self.TxtRankNormal.gameObject:SetActiveEx(index > MAX_SPECIAL_NUM)
self.ImgRankSpecial.gameObject:SetActiveEx(index <= MAX_SPECIAL_NUM)
if index <= MAX_SPECIAL_NUM then
local icon = XDataCenter.FubenBossSingleManager.GetRankSpecialIcon(index)
self.Base:SetUiSprite(self.ImgRankSpecial, icon)
else
self.TxtRankNormal.text = index
end
XUiPLayerHead.InitPortrait(data.HeadPortraitId, data.HeadFrameId, self.Head)
if not self.Base.IsHaveReward and IsInit then
if index == FirstIndex then
self:OnBtnGoClick()
end
end
end
function XUiGridRank:OnBtnGoClick()
self.Base.PanelRankReward.gameObject:SetActiveEx(false)
self.Base.Phone.gameObject:SetActiveEx(true)
self.Base.PlayerRankData = self.Data
self.Base:UpdatePhone()
self.Base:PlayAnimation("PhoneQieHuan")
if self.Base.OldButton then
self.Base.OldButton:SetButtonState(CS.UiButtonState.Normal)
end
self.BtnGo:SetButtonState(CS.UiButtonState.Select)
self.Base.OldButton = self.BtnGo
self.Base.SelectDataIndex = self.Index
end