105 lines
3.6 KiB
Lua
105 lines
3.6 KiB
Lua
|
|
||
|
local XUiPanelPartnerShowMainSkillOption = require("XUi/XUiPartner/PartnerShow/XUiPanelPartnerShowMainSkillOption")
|
||
|
local XUiPanelPartnerShowMainSkillElement = require("XUi/XUiPartner/PartnerShow/XUiPanelPartnerShowMainSkillElement")
|
||
|
local XUiPanelPartnerShowMainSkill = XLuaUiManager.Register(XLuaUi, "UiPanelPartnerShowMainSkill")
|
||
|
|
||
|
local ChildPanelType = {
|
||
|
SkillOption = 1,
|
||
|
SkillElement = 2,
|
||
|
}
|
||
|
|
||
|
function XUiPanelPartnerShowMainSkill:OnAwake()
|
||
|
-- XPartnerMainSkillGroup
|
||
|
self.Skill = nil
|
||
|
-- XPartner
|
||
|
self.Partner = nil
|
||
|
-- XUiPanelPartnerShowMainSkillOption
|
||
|
self.UiPanelPartnerShowMainSkillOption = nil -- XUiPanelPartnerShowMainSkillOption.New(self.PanelMainSkillOption)
|
||
|
-- XUiPanelPartnerShowMainSkillElement
|
||
|
self.XUiPanelPartnerShowMainSkillElement = nil
|
||
|
-- ChildPanelType
|
||
|
self.CurrentChildPanelType = nil
|
||
|
-- 子面板信息配置
|
||
|
self.ChillPanelInfoDic = {
|
||
|
[ChildPanelType.SkillOption] = {
|
||
|
instanceGo = self.PanelMainSkillOption,
|
||
|
proxy = XUiPanelPartnerShowMainSkillOption,
|
||
|
-- 代理参数
|
||
|
proxyArgs = {
|
||
|
"Skill",
|
||
|
"Partner",
|
||
|
function(skill)
|
||
|
self:ChangeChildPanelStatus(ChildPanelType.SkillElement, skill)
|
||
|
end
|
||
|
},
|
||
|
animName = "QieHuan2",
|
||
|
},
|
||
|
[ChildPanelType.SkillElement] = {
|
||
|
instanceGo = self.PanelElement,
|
||
|
proxy = XUiPanelPartnerShowMainSkillElement,
|
||
|
proxyArgs = {
|
||
|
"Partner"
|
||
|
},
|
||
|
animName = "QieHuan1",
|
||
|
},
|
||
|
}
|
||
|
self:RegisterUiEvents()
|
||
|
end
|
||
|
|
||
|
-- skill : XPartnerMainSkillGroup
|
||
|
-- partner : XPartner
|
||
|
function XUiPanelPartnerShowMainSkill:OnStart(skill, partner)
|
||
|
self.Skill = skill
|
||
|
self.Partner = partner
|
||
|
-- 设置默认打开的子panel
|
||
|
self:ChangeChildPanelStatus(ChildPanelType.SkillOption)
|
||
|
-- 设置面板隐藏状态
|
||
|
self.PanelMainSkillOption.gameObject:SetActiveEx(true)
|
||
|
self.PanelElement.gameObject:SetActiveEx(false)
|
||
|
end
|
||
|
|
||
|
--########################## 私有方法 ##############################
|
||
|
|
||
|
function XUiPanelPartnerShowMainSkill:RegisterUiEvents()
|
||
|
self.BtnTanchuangClose.CallBack = function()
|
||
|
if self.CurrentChildPanelType == ChildPanelType.SkillOption then
|
||
|
self:Close()
|
||
|
else
|
||
|
self:ChangeChildPanelStatus(ChildPanelType.SkillOption)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiPanelPartnerShowMainSkill:ChangeChildPanelStatus(panelType, ...)
|
||
|
self.CurrentChildPanelType = panelType
|
||
|
-- 显示/隐藏关联子面板
|
||
|
for key, data in pairs(self.ChillPanelInfoDic) do
|
||
|
data.instanceGo.gameObject:SetActiveEx(key == panelType)
|
||
|
end
|
||
|
local childPanelData = self.ChillPanelInfoDic[panelType]
|
||
|
-- 加载panel proxy
|
||
|
local instanceProxy = childPanelData.instanceProxy
|
||
|
if instanceProxy == nil then
|
||
|
instanceProxy = childPanelData.proxy.New(childPanelData.instanceGo)
|
||
|
childPanelData.instanceProxy = instanceProxy
|
||
|
end
|
||
|
-- 加载proxy参数
|
||
|
local proxyArgs = {}
|
||
|
if childPanelData.proxyArgs then
|
||
|
for _, argName in ipairs(childPanelData.proxyArgs) do
|
||
|
if type(argName) == "string" then
|
||
|
proxyArgs[#proxyArgs + 1] = self[argName]
|
||
|
else
|
||
|
proxyArgs[#proxyArgs + 1] = argName
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
proxyArgs = XTool.MergeArray(proxyArgs, {...})
|
||
|
instanceProxy:SetData(table.unpack(proxyArgs))
|
||
|
-- 播放ui进场动画
|
||
|
if childPanelData.animName then
|
||
|
XScheduleManager.ScheduleOnce(function()
|
||
|
self:PlayAnimation(childPanelData.animName)
|
||
|
end, 1)
|
||
|
end
|
||
|
end
|