155 lines
6.1 KiB
Lua
155 lines
6.1 KiB
Lua
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local XUiFubenNierRepeat = XLuaUiManager.Register(XLuaUi, "UiFubenNierRepeat")
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local XUiNieRLineBanner = require("XUi/XUiNieR/XUiRepeat/XUiNierRepeatLineBanner")
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function XUiFubenNierRepeat:OnAwake()
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self.BtnBack.CallBack = function() self:OnBtnBackClick() end
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self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
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self.BtnTeam.CallBack = function() self:OnBtnTeamClick() end
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self.BtnPOD.CallBack = function() self:OnBtnPODClick() end
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self.BtnRenWu.CallBack = function() self:OnBtnRenWuClick() end
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self.BtnShop.CallBack = function() self:OnBtnShopClick() end
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self:BindHelpBtn(self.BtnHelp, "NierRepeatHelp")
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self.BtnTeam.gameObject:SetActiveEx(false)
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self.BtnPOD.gameObject:SetActiveEx(false)
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self.BtnRenWu.gameObject:SetActiveEx(false)
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self.BtnShop.gameObject:SetActiveEx(false)
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-- self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.NieRManager.GetRepeatStageConsumeId())
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-- self.AssetPanel:RegisterJumpCallList({[1] = function()
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-- self:OnTickJumpClick()
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-- end })
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self:InitAssetPanel()
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self.XUiNieRLineBanner = XUiNieRLineBanner.New(self.UiFubenMainLineBanner, self)
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-- self.UiNierMainLineBanner:UpdateData()
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end
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function XUiFubenNierRepeat:OnStart(paramId)
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self.NeedJumpId = paramId
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self:AddRedPointEvent()
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end
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function XUiFubenNierRepeat:OnEnable()
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if XDataCenter.NieRManager.GetIsActivityEnd() then
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XScheduleManager.ScheduleOnce(function()
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if not self.GameObject or not self.GameObject:Exist() then return end
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XDataCenter.NieRManager.OnActivityEnd()
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end, 1)
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else
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local unlockCount,count = XDataCenter.NieRManager.GetCharacterCount()
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local nierPOD = XDataCenter.NieRManager.GetNieRPODData()
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-- self.BtnTeam:SetNameByGroup(0, CS.XTextManager.GetText("NieRBtnTeamNameStr"))
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-- self.BtnPOD:SetNameByGroup(0, CS.XTextManager.GetText("NieRBtnPODNameStr"))
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-- self.BtnRenWu:SetNameByGroup(0, CS.XTextManager.GetText("NieRBtnRenWuNameStr"))
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-- self.BtnShop:SetNameByGroup(0, CS.XTextManager.GetText("NieRBtnShopNameStr"))
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-- self.BtnTeam:SetNameByGroup(1, string.format("%s/%s",unlockCount, count))
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-- self.BtnPOD:SetNameByGroup(1, string.format("Lv.%s",nierPOD:GetNieRPODLevel()))
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self.XUiNieRLineBanner:UpdateData(self.NeedJumpId)
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self.NeedJumpId = nil
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XDataCenter.NieRManager.CheckNieRCharacterAbilityOpen()
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end
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end
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function XUiFubenNierRepeat:OnDisable()
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end
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function XUiFubenNierRepeat:OnDestroy()
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end
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function XUiFubenNierRepeat:InitAssetPanel()
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local PanelTool1 = XUiHelper.TryGetComponent(self.PanelAsset.transform, "PanelTool1", nil)
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local RImgTool1 = XUiHelper.TryGetComponent(self.PanelAsset.transform, "PanelTool1/RImgTool1", "RawImage")
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self.TxtTool1 = XUiHelper.TryGetComponent(self.PanelAsset.transform, "PanelTool1/TxtTool1", "Text")
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self.BtnBuyJump1 = XUiHelper.TryGetComponent(self.PanelAsset.transform, "PanelTool1/BtnBuyJump1", "Button")
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if self.BtnBuyJump1 then
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XUiHelper.RegisterClickEvent(self, self.BtnBuyJump1, self.OnTickJumpClick)
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end
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local itemId = XDataCenter.NieRManager.GetRepeatStageConsumeId()
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local item = XDataCenter.ItemManager.GetItem(itemId)
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if RImgTool1 ~= nil and RImgTool1:Exist() then
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RImgTool1:SetRawImage(item.Template.Icon, nil, false)
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end
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local func = function(textTool, id)
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local itemCount = XDataCenter.ItemManager.GetCount(id)
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textTool.text = itemCount .. "/" .. XDataCenter.NieRManager.GetNieRRepeatConsumeMaxCount()
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end
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local f = function()
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func(self.TxtTool1, itemId)
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end
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XDataCenter.ItemManager.AddCountUpdateListener(itemId, f, self.TxtTool1)
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func(self.TxtTool1, itemId)
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end
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function XUiFubenNierRepeat:OnTickJumpClick()
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local item = XDataCenter.ItemManager.GetItem(XDataCenter.NieRManager.GetRepeatStageConsumeId())
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local data = {
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Id = item.Id,
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Count = item ~= nil and tostring(item.Count) or "0"
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}
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XLuaUiManager.Open("UiTip", data)
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end
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--添加点事件
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function XUiFubenNierRepeat:AddRedPointEvent()
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-- XRedPointManager.AddRedPointEvent(self.BtnRenWu, self.RefreshTaskRedDot, self,{ XRedPointConditions.Types.CONDITION_NIER_TASK_RED }, -1)
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-- XRedPointManager.AddRedPointEvent(self.BtnTeam, self.RefreshTeamRedDot, self,{ XRedPointConditions.Types.CONDITION_NIER_CHARACTER_RED }, {CharacterId = -1, IsInfor = true, IsTeach = true})
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-- XRedPointManager.AddRedPointEvent(self.BtnPOD, self.RefreshPODRedDot, self,{ XRedPointConditions.Types.CONDITION_NIER_POD_RED })
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end
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--任务按钮红点
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function XUiFubenNierRepeat:RefreshTaskRedDot(count)
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self.BtnRenWuRed.gameObject:SetActiveEx(count >= 0)
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end
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--尼尔角色按钮红点
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function XUiFubenNierRepeat:RefreshTeamRedDot(count)
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self.BtnTeamRed.gameObject:SetActiveEx(count >= 0)
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end
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--辅助机按钮红点
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function XUiFubenNierRepeat:RefreshPODRedDot(count)
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self.BtnPODRed.gameObject:SetActiveEx(count >= 0)
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end
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function XUiFubenNierRepeat:OnBtnBackClick()
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self:Close()
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end
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function XUiFubenNierRepeat:OnBtnMainUiClick()
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XLuaUiManager.RunMain()
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end
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function XUiFubenNierRepeat:OnBtnTeamClick()
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XLuaUiManager.Open("UiNierCharacterSel")
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end
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function XUiFubenNierRepeat:OnBtnPODClick()
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XLuaUiManager.Open("UiFuBenNierWork")
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end
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function XUiFubenNierRepeat:OnBtnRenWuClick()
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local skipId = self.XUiNieRLineBanner:GetNieRRepeatTaskSkipId()
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if skipId and skipId ~= 0 then
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XFunctionManager.SkipInterface(skipId)
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else
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XLuaUiManager.Open("UiNierTask")
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end
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end
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function XUiFubenNierRepeat:OnBtnShopClick()
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if XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopCommon)
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or XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopActive) then
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XLuaUiManager.Open("UiNierShop")
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end
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end
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function XUiFubenNierRepeat:OnBtnChapterClick(stageId, nierRepeatStageId)
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XLuaUiManager.Open("UiFubenNierGuanqiaNormal", stageId, XNieRConfigs.NieRStageType.RepeatStage, nierRepeatStageId)
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XDataCenter.NieRManager.SaveSelRepeatStageId(nierRepeatStageId)
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end
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