49 lines
1.7 KiB
Lua
49 lines
1.7 KiB
Lua
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local XUiPanelMultiDimRankReward = XClass(nil, "XUiPanelMultiDimRankReward")
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local XUiGridMultiDimRankReward = require("XUi/XUiMultiDim/XUiGridMultiDimRankReward")
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function XUiPanelMultiDimRankReward:Ctor(ui, rootUi)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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XTool.InitUiObject(self)
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self:AutoAddListener()
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self.GridBossRankReward.gameObject:SetActive(false)
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self.GridRankRewardList = {}
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end
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function XUiPanelMultiDimRankReward:AutoAddListener()
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XUiHelper.RegisterClickEvent(self, self.BtnBlock, self.OnBtnBlockClick)
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end
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function XUiPanelMultiDimRankReward:Refresh(themeId, rankNum, memberCount)
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-- 结算时间
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local endTime = XDataCenter.MultiDimManager.GetEndTime()
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local endTimeStr = XTime.TimestampToGameDateTimeString(endTime, "MM/dd HH:mm")
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self.TxtCurTime.text = endTimeStr
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local info = XMultiDimConfig.GetRankRewardInfo(themeId)
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for index, config in pairs(info) do
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local grid = self.GridRankRewardList[index]
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if not grid then
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local go = XUiHelper.Instantiate(self.GridBossRankReward, self.PanelRankContent)
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grid = XUiGridMultiDimRankReward.New(go, self.RootUi)
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self.GridRankRewardList[index] = grid
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end
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grid:Refresh(config, rankNum, memberCount)
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grid.GameObject:SetActiveEx(true)
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end
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for i = #info + 1, #self.GridRankRewardList do
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self.GridRankRewardList[i].GameObject:SetActiveEx(false)
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end
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self.GameObject:SetActiveEx(true)
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end
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function XUiPanelMultiDimRankReward:OnBtnBlockClick()
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self.GameObject:SetActiveEx(false)
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end
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return XUiPanelMultiDimRankReward
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