PGRData/Script/matrix/xui/xuimultidim/XUiGridMultiDimGradePlayer.lua

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local XUiGridMultiDimGradePlayer = XClass(nil,"XUiGrideMultiDimGradePlayer")
local XUiGridMultiDimGradeDataItem = require("XUi/XUiMultiDim/XUiGridMultiDimGradeDataItem")
function XUiGridMultiDimGradePlayer:Ctor(transform,parent)
self.Transform = transform
self.GameObject = transform.GameObject
self.Parent = parent
self.LikeCount = 0
XTool.InitUiObject(self)
self.GridFightDataList ={
[1] = XUiGridMultiDimGradeDataItem.New(self.PanelDataScore),
[2] = XUiGridMultiDimGradeDataItem.New(self.PanelDataGrade),
[3] = XUiGridMultiDimGradeDataItem.New(self.PanelDataFever)
}
XUiHelper.RegisterClickEvent(self, self.BtnReport, self.OnBtnReportClick)
XUiHelper.RegisterClickEvent(self, self.BtnLike, self.OnBtnLikeClick)
XUiHelper.RegisterClickEvent(self, self.BtnAddFriend, self.OnBtnAddFriendClick)
end
function XUiGridMultiDimGradePlayer:OnBtnReportClick()
if self.IsAlreadyReport then
return
end
XUiManager.TipText("ReportFinish")
self.BtnReport.ButtonState = CS.UiButtonState.Disable
self.IsAlreadyReport = true
end
function XUiGridMultiDimGradePlayer:OnBtnLikeClick()
self.Parent:OnAddLike(self.PlayerData.Id)
end
function XUiGridMultiDimGradePlayer:OnBtnAddFriendClick()
XDataCenter.SocialManager.ApplyFriend(self.PlayerData.Id)
end
function XUiGridMultiDimGradePlayer:RefreshPlayerData(playerData)
local medalConfig = XMedalConfigs.GetMeadalConfigById(playerData.MedalId)
local medalIcon = nil
if medalConfig then
medalIcon = medalConfig.MedalIcon
end
if medalIcon ~= nil then
self.ImgMedalIcon:SetRawImage(medalIcon)
self.ImgMedalIcon.gameObject:SetActiveEx(true)
else
self.ImgMedalIcon.gameObject:SetActiveEx(false)
end
self.PlayerData = playerData
local character = playerData.Character
local headInfo = character.CharacterHeadInfo or {}
local headIcon = XDataCenter.CharacterManager.GetCharSmallHeadIcon(character.Id, true, headInfo.HeadFashionId, headInfo.HeadFashionType)
self.RImgIcon:SetRawImage(headIcon)
self.TxtName.text = XDataCenter.SocialManager.GetPlayerRemark(playerData.Id, playerData.Name)
if playerData.Id == XPlayer.Id then
self:SwitchMyself()
end
end
function XUiGridMultiDimGradePlayer:RefreshDataItem(data)
if data then
self.GridFightDataList[1]:Refresh(data.IsScoreMvp, data.Score)
self.GridFightDataList[2]:Refresh(false, XUiHelper.GetTime(data.UseTime))
self.GridFightDataList[3]:Refresh(data.IsDamageMvp, data.DamageTotal)
else
for _, grid in pairs(self.GridFightDataList) do
grid:Refresh(false, 0)
end
end
end
function XUiGridMultiDimGradePlayer:SwitchNormal()
self.PanelOperation.gameObject:SetActiveEx(true)
self.TxtMyself.gameObject:SetActiveEx(false)
self.BtnLike.gameObject:SetActiveEx(true)
self.ImgLikeDisabled.gameObject:SetActiveEx(false)
self.ImgLikeAlready.gameObject:SetActiveEx(false)
end
function XUiGridMultiDimGradePlayer:SwitchMyself()
self.PanelOperation.gameObject:SetActiveEx(false)
self.TxtMyself.gameObject:SetActiveEx(true)
self.BtnLike.gameObject:SetActiveEx(false)
self.ImgLikeDisabled.gameObject:SetActiveEx(false)
self.ImgLikeAlready.gameObject:SetActiveEx(false)
end
function XUiGridMultiDimGradePlayer:SwitchDisabledLike()
self.ImgLikeDisabled.gameObject:SetActiveEx(true)
self.ImgLikeAlready.gameObject:SetActiveEx(false)
self.BtnLike.gameObject:SetActiveEx(false)
end
function XUiGridMultiDimGradePlayer:SwitchAlreadyLike()
self.ImgLikeDisabled.gameObject:SetActiveEx(false)
self.ImgLikeAlready.gameObject:SetActiveEx(true)
self.BtnLike.gameObject:SetActiveEx(false)
end
function XUiGridMultiDimGradePlayer:AddLikeNumber()
self.LikeCount = self.LikeCount + 1
self.TxtPraise.gameObject:SetActiveEx(self.LikeCount ~= 0)
self.TxtPraise.text = CSXTextManagerGetText("MultiDimAddLike", self.LikeCount)
end
return XUiGridMultiDimGradePlayer