PGRData/Script/matrix/xui/xuimultidim/XUiGridMultiDimCareerTip.lua

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local XUiGridMultiDimCareerTip = XClass(nil,"XUiGridMultiDimCareerTip")
---@param transform UnityEngine.RectTransform
function XUiGridMultiDimCareerTip:Ctor(transform,careerCfg, callBack)
self.Transform = transform
self.GameObject = transform.gameObject
self.CareerCfg = careerCfg
XTool.InitUiObject(self)
self.BtnSel.CallBack = function()
if callBack then
callBack(self.CareerCfg.Career)
end
end
self:Refresh()
end
function XUiGridMultiDimCareerTip:Refresh()
self.RImgIcon:SetRawImage(self.CareerCfg.Icon)
self.TxtCareerDes.text = XUiHelper.ConvertLineBreakSymbol(self.CareerCfg.Des)
self.TxtCareerName.text = self.CareerCfg.Name
end
function XUiGridMultiDimCareerTip:SetGridState(curCareer)
if curCareer == self.CareerCfg.Career then
self.BtnSel:SetButtonState(CS.UiButtonState.Select)
else
self.BtnSel:SetButtonState(CS.UiButtonState.Normal)
end
end
return XUiGridMultiDimCareerTip