66 lines
2.4 KiB
Lua
66 lines
2.4 KiB
Lua
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local CSXTextManagerGetText = CS.XTextManager.GetText
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local XUiMovieAssemble = XLuaUiManager.Register(XLuaUi, "UiMovieAssemble")
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local XUiMovieAssembleStage = require("XUi/XUiMovieAssemble/XUiMovieAssembleStage")
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function XUiMovieAssemble:OnStart(assembleId)
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self.StagePool = {}
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self.AssembleId = assembleId
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self:Refresh()
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end
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function XUiMovieAssemble:Refresh()
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local bgImgUrl = XMovieAssembleConfig.GetBgImgUrlById(self.AssembleId)
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if bgImgUrl and bgImgUrl ~= "" then
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self.RImgBg:SetRawImage(bgImgUrl)
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end
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local uiPrefabUrl = XMovieAssembleConfig.GetUiPrefabById(self.AssembleId)
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if uiPrefabUrl and uiPrefabUrl ~= "" then
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local uiPrefab = self.UiPrefabRoot:LoadPrefab(uiPrefabUrl)
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if uiPrefab then
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self:InitUiPrefab(uiPrefab, function ()
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if self.BtnBack then
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self.BtnBack.CallBack = function () self:Close() end
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end
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if self.BtnMainUi then
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self.BtnMainUi.CallBack = function () XLuaUiManager.RunMain() end
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end
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self:RefreshContent()
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end)
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end
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end
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end
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function XUiMovieAssemble:InitUiPrefab(uiPrefab, cb) -- 把Ui预制体的引用添加到父UI上
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local obj = uiPrefab.transform:GetComponent("UiObject")
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if obj ~= nil then
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for i = 0, obj.NameList.Count - 1 do
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self[obj.NameList[i]] = obj.ObjList[i]
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end
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if cb then cb() end
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end
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end
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function XUiMovieAssemble:RefreshContent()
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if self.PanelStageContent then
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local stagePrefabUrl = XMovieAssembleConfig.GetMovieTmpPrefabById(self.AssembleId)
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self.StageTmpObj = CS.XResourceManager.Load(stagePrefabUrl).Asset
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local movieIds = XMovieAssembleConfig.GetMovieTmpIdsById(self.AssembleId)
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local onCreat = function (item, movieId)
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item:OnCreat(movieId)
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end
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XUiHelper.CreateTemplates(self, self.StagePool, movieIds, XUiMovieAssembleStage.New, self.StageTmpObj, self.PanelStageContent, onCreat)
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end
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end
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function XUiMovieAssemble:PlayMovie(movieId)
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local storyId = XMovieAssembleConfig.GetMovieIdById(movieId)
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XDataCenter.MovieManager.PlayMovie(storyId)
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XSaveTool.SaveData(string.format("%s%s%s", XMovieAssembleConfig.MovieAssembleWatchedKey, XPlayer.Id, movieId), XMovieAssembleConfig.MovieWatchedState.Watched)
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XEventManager.DispatchEvent(XEventId.EVENT_MOVIE_ASSEMBLE_WATCH_MOVIE)
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end
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