120 lines
3.9 KiB
Lua
120 lines
3.9 KiB
Lua
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XUiPanelMissionCharacter = XClass(nil, "XUiPanelMissionCharacter")
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local Status = {
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Empty = 1,
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Lock = 2,
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Normal = 3
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}
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function XUiPanelMissionCharacter:Ctor(ui, parent, index)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self:InitAutoScript()
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self.Status = Status.Empty
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self.Parent = parent
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self.Index = index
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end
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function XUiPanelMissionCharacter:SetEmpty()
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self.PanelEmpty.gameObject:SetActive(true)
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self.PanelLock.gameObject:SetActive(false)
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self.PanelCha.gameObject:SetActive(false)
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self.Status = Status.Empty
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end
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function XUiPanelMissionCharacter:SetLock()
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self.PanelEmpty.gameObject:SetActive(false)
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self.PanelLock.gameObject:SetActive(true)
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self.PanelCha.gameObject:SetActive(false)
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self.Status = Status.Lock
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end
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function XUiPanelMissionCharacter:SetCharacter(id)
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self.PanelEmpty.gameObject:SetActive(false)
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self.PanelLock.gameObject:SetActive(false)
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self.PanelCha.gameObject:SetActive(true)
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local character = XDataCenter.CharacterManager.GetCharacter(id)
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self.TxtLevel.text = tostring(character.Level)
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self.Parent:SetUiSprite(self.ImgType, XCharacterConfigs.GetNpcTypeIcon(character.Type))
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--self.Parent:SetUiSprite(self.RImgCharacter, XDataCenter.CharacterManager.GetCharHalfBodyBigImage(id))
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self.RImgCharacter:SetRawImage(XDataCenter.CharacterManager.GetCharHalfBodyBigImage(id))
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self.Status = Status.Normal
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end
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function XUiPanelMissionCharacter:SetSelectData(memberCount, characterIds)
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self.MemberCount = memberCount
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self.CharacterIds = characterIds
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiPanelMissionCharacter:InitAutoScript()
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self:AutoInitUi()
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self.SpecialSoundMap = {}
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self:AutoAddListener()
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end
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function XUiPanelMissionCharacter:AutoInitUi()
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-- self.PanelLock = self.Transform:Find("PanelLock")
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-- self.PanelEmpty = self.Transform:Find("PanelEmpty")
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-- self.PanelCha = self.Transform:Find("PanelCha")
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-- self.ImgBg = self.Transform:Find("PanelCha/ImgBg"):GetComponent("Image")
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-- self.PanelMask = self.Transform:Find("PanelCha/PanelMask")
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-- self.RImgCharacter = self.Transform:Find("PanelCha/PanelMask/RImgCharacter"):GetComponent("RawImage")
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-- self.ImgType = self.Transform:Find("PanelCha/Image/ImgType"):GetComponent("Image")
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-- self.TxtLevel = self.Transform:Find("PanelCha/Image/TxtLevel"):GetComponent("Text")
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-- self.BtnAdd = self.Transform:Find("BtnAdd"):GetComponent("Button")
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end
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function XUiPanelMissionCharacter:GetAutoKey(uiNode, eventName)
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if not uiNode then
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return
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end
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return eventName .. uiNode:GetHashCode()
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end
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function XUiPanelMissionCharacter:RegisterListener(uiNode, eventName, func)
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local key = self:GetAutoKey(uiNode, eventName)
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if not key then
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return
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end
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local listener = self.AutoCreateListeners[key]
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if listener ~= nil then
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uiNode[eventName]:RemoveListener(listener)
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end
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if func ~= nil then
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if type(func) ~= "function" then
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XLog.Error("XUiPanelMissionCharacter:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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listener = function(...)
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XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
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func(self, ...)
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end
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uiNode[eventName]:AddListener(listener)
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self.AutoCreateListeners[key] = listener
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end
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end
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function XUiPanelMissionCharacter:AutoAddListener()
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self.AutoCreateListeners = {}
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XUiHelper.RegisterClickEvent(self, self.BtnAdd, self.OnBtnAddClick)
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end
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-- auto
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function XUiPanelMissionCharacter:OnBtnAddClick()
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if self.Status == Status.Lock then
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return
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end
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XLuaUiManager.Open("UiMissionTeamSelect", self.CharacterIds, self.MemberCount, self.Index, function(ids)
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if self.Parent then
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self.Parent:Refresh(ids)
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end
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end)
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end
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return XUiPanelMissionCharacter
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