PGRData/Script/matrix/xui/xuimission/XUiPanelMissionCharacter.lua

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Lua
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XUiPanelMissionCharacter = XClass(nil, "XUiPanelMissionCharacter")
local Status = {
Empty = 1,
Lock = 2,
Normal = 3
}
function XUiPanelMissionCharacter:Ctor(ui, parent, index)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:InitAutoScript()
self.Status = Status.Empty
self.Parent = parent
self.Index = index
end
function XUiPanelMissionCharacter:SetEmpty()
self.PanelEmpty.gameObject:SetActive(true)
self.PanelLock.gameObject:SetActive(false)
self.PanelCha.gameObject:SetActive(false)
self.Status = Status.Empty
end
function XUiPanelMissionCharacter:SetLock()
self.PanelEmpty.gameObject:SetActive(false)
self.PanelLock.gameObject:SetActive(true)
self.PanelCha.gameObject:SetActive(false)
self.Status = Status.Lock
end
function XUiPanelMissionCharacter:SetCharacter(id)
self.PanelEmpty.gameObject:SetActive(false)
self.PanelLock.gameObject:SetActive(false)
self.PanelCha.gameObject:SetActive(true)
local character = XDataCenter.CharacterManager.GetCharacter(id)
self.TxtLevel.text = tostring(character.Level)
self.Parent:SetUiSprite(self.ImgType, XCharacterConfigs.GetNpcTypeIcon(character.Type))
--self.Parent:SetUiSprite(self.RImgCharacter, XDataCenter.CharacterManager.GetCharHalfBodyBigImage(id))
self.RImgCharacter:SetRawImage(XDataCenter.CharacterManager.GetCharHalfBodyBigImage(id))
self.Status = Status.Normal
end
function XUiPanelMissionCharacter:SetSelectData(memberCount, characterIds)
self.MemberCount = memberCount
self.CharacterIds = characterIds
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPanelMissionCharacter:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiPanelMissionCharacter:AutoInitUi()
-- self.PanelLock = self.Transform:Find("PanelLock")
-- self.PanelEmpty = self.Transform:Find("PanelEmpty")
-- self.PanelCha = self.Transform:Find("PanelCha")
-- self.ImgBg = self.Transform:Find("PanelCha/ImgBg"):GetComponent("Image")
-- self.PanelMask = self.Transform:Find("PanelCha/PanelMask")
-- self.RImgCharacter = self.Transform:Find("PanelCha/PanelMask/RImgCharacter"):GetComponent("RawImage")
-- self.ImgType = self.Transform:Find("PanelCha/Image/ImgType"):GetComponent("Image")
-- self.TxtLevel = self.Transform:Find("PanelCha/Image/TxtLevel"):GetComponent("Text")
-- self.BtnAdd = self.Transform:Find("BtnAdd"):GetComponent("Button")
end
function XUiPanelMissionCharacter:GetAutoKey(uiNode, eventName)
if not uiNode then
return
end
return eventName .. uiNode:GetHashCode()
end
function XUiPanelMissionCharacter:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then
return
end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiPanelMissionCharacter:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiPanelMissionCharacter:AutoAddListener()
self.AutoCreateListeners = {}
XUiHelper.RegisterClickEvent(self, self.BtnAdd, self.OnBtnAddClick)
end
-- auto
function XUiPanelMissionCharacter:OnBtnAddClick()
if self.Status == Status.Lock then
return
end
XLuaUiManager.Open("UiMissionTeamSelect", self.CharacterIds, self.MemberCount, self.Index, function(ids)
if self.Parent then
self.Parent:Refresh(ids)
end
end)
end
return XUiPanelMissionCharacter