PGRData/Script/matrix/xui/xuiminigame/fingerguessing/XUiFingerGuessSSStartPanel.lua

91 lines
3.2 KiB
Lua
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-- 选择关卡界面开始挑战面板控件
local XUiFingerGuessSSStartPanel = XClass(nil, "XUiFingerGuessSSStartPanel")
local INITIAL_COST_NUM = 99999
--================
--构造函数
--================
function XUiFingerGuessSSStartPanel:Ctor(gameObject, rootUi)
self.RootUi = rootUi
XTool.InitUiObjectByUi(self, gameObject)
self:InitPanel()
end
--================
--初始化面板
--================
function XUiFingerGuessSSStartPanel:InitPanel()
self.RImgCoinIcon:SetRawImage(self.RootUi.GameController:GetCoinItemIcon())
self:SetTxtCostCoin(INITIAL_COST_NUM)
self.BtnStart.CallBack = function() self:OnClickBtnStart() end
end
--================
--选择关卡时
--================
function XUiFingerGuessSSStartPanel:OnStageSelected()
local isClear = self.RootUi.StageSelected:GetIsClear()
self.TxtHistoryScore.gameObject:SetActiveEx(isClear)
self.ObjHistoryScoreTips.gameObject:SetActiveEx(isClear)
self.RImgCoinIcon.gameObject:SetActiveEx(not isClear)
self.TxtCostCoin.gameObject:SetActiveEx(not isClear)
self.ObjCostCoinTips.gameObject:SetActiveEx(not isClear)
if self.RootUi.StageSelected:GetIsClear() then
self.TxtHistoryScore.text = CS.XTextManager.GetText("FingerGuessingHighScore", self.RootUi.StageSelected:GetHighScore())
elseif self.RootUi.StageSelected:CheckIsFirstEntry() then
self:SetTxtCostCoin(self.RootUi.StageSelected:GetCostItemCount())
else
self:SetTxtCostCoin(0)
end
end
--================
--设置消耗金币文本
--================
function XUiFingerGuessSSStartPanel:SetTxtCostCoin(cost)
if self.RootUi.GameController:CheckCoinEnough(cost) then
self.TxtCostCoin.text = cost
else
self.TxtCostCoin.text = CS.XTextManager.GetText("CommonRedText", cost)
end
end
--================
--点击开始挑战按钮
--================
function XUiFingerGuessSSStartPanel:OnClickBtnStart()
if not self.RootUi.StageSelected then
XUiManager.TipMsg(CS.XTextManager.GetText("FingerGuessingStageNotSelect"))
elseif not self.RootUi.StageSelected:GetIsOpen() then
XUiManager.TipMsg(CS.XTextManager.GetText("FingerGuessingStageNotOpen"))
else
XDataCenter.FingerGuessingManager.StartGame(self.RootUi.StageSelected)
end
end
--================
--开始游戏回调
--================
function XUiFingerGuessSSStartPanel:OnStartGame(stage)
XLuaUiManager.PopThenOpen("UiFingerGuessingGame", stage)
end
function XUiFingerGuessSSStartPanel:OnEnable()
self:AddEventListeners()
end
function XUiFingerGuessSSStartPanel:OnDisable()
self:RemoveEventListeners()
end
--================
--注册事件
--================
function XUiFingerGuessSSStartPanel:AddEventListeners()
if self.EventAdded then return end
self.EventAdded = true
XEventManager.AddEventListener(XEventId.EVENT_FINGER_GUESS_GAME_START, self.OnStartGame, self)
end
--================
--注销事件
--================
function XUiFingerGuessSSStartPanel:RemoveEventListeners()
if not self.EventAdded then return end
XEventManager.RemoveEventListener(XEventId.EVENT_FINGER_GUESS_GAME_START, self.OnStartGame, self)
self.EventAdded = false
end
return XUiFingerGuessSSStartPanel