43 lines
1.5 KiB
Lua
43 lines
1.5 KiB
Lua
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local XUiObtainCollection = XLuaUiManager.Register(XLuaUi, "UiObtainCollection")
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local VIEW_MAX = 5
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function XUiObtainCollection:OnStart(rewardGoodsList)
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self.Items = {}
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self.GridCommon.gameObject:SetActive(false)
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self:Refresh(rewardGoodsList)
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self:AutoAddListener()
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end
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function XUiObtainCollection:OnEnable()
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self:PlayAnimation("AniObtain")
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CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.Common_UiObtain)
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end
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function XUiObtainCollection:OnDestroy()
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XEventManager.DispatchEvent(XEventId.EVENT_FUNCTION_EVENT_COMPLETE)
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end
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function XUiObtainCollection:AutoAddListener()
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self.BtnCancel.CallBack = function()
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self:OnBtnCancelClick()
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end
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end
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function XUiObtainCollection:OnBtnCancelClick()
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self:Close()
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end
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function XUiObtainCollection:Refresh(rewardGoodsList)
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rewardGoodsList = XRewardManager.MergeAndSortRewardGoodsList(rewardGoodsList)
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XUiHelper.CreateTemplates(self, self.Items, rewardGoodsList, XUiGridCommon.New, self.GridCommon, self.PanelContent, function(grid, data)
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local quality = XDataCenter.MedalManager.GetQuality(data.TemplateId)
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local levelIcon = XDataCenter.MedalManager.GetLevelIcon(data.TemplateId,quality)
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grid:SetSyncQuality(quality)
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grid:SetSyncLevelIcon(levelIcon)
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grid:Refresh(data, nil, nil, false)
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end)
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if #self.Items < VIEW_MAX then
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self.ScrView.enabled = false
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else
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self.ScrView.enabled = true
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end
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end
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