48 lines
1.3 KiB
Lua
48 lines
1.3 KiB
Lua
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local XUiGuildDormNameGrid = XClass(nil, "XUiGuildDormNameGrid")
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function XUiGuildDormNameGrid:Ctor(ui)
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XUiHelper.InitUiClass(self, ui)
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self.CurrentRoom = XDataCenter.GuildDormManager.GetCurrentRoom()
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self.RLRole = nil
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self.PlayerId = nil
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end
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function XUiGuildDormNameGrid:SetData(rlRole, offsetHeight, playerId)
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self.RLRole = rlRole
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self.Offset = CS.UnityEngine.Vector3(0, offsetHeight, 0)
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if playerId == XPlayer.Id then
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self.TxtName.text = XPlayer.Name
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else
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local playerName = XDataCenter.GuildDormManager.GetPlayerName(playerId)
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if playerName then
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self.TxtName.text = playerName
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else
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self.TxtName.text = "unknow"
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end
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end
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end
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function XUiGuildDormNameGrid:UpdateTransform()
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self.CurrentRoom:SetViewPosToTransformLocalPosition(self.Transform, self.RLRole:GetTransform(), self.Offset)
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end
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function XUiGuildDormNameGrid:Hide()
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self.GameObject:SetActiveEx(false)
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end
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function XUiGuildDormNameGrid:Show(parent)
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self.GameObject:SetActiveEx(true)
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if parent then
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self.Transform:SetParent(parent, false)
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end
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end
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function XUiGuildDormNameGrid:SetPlayerId(value)
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self.PlayerId = value
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end
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function XUiGuildDormNameGrid:GetPlayerId()
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return self.PlayerId
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end
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return XUiGuildDormNameGrid
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