PGRData/Script/matrix/xui/xuiguildboss/XUiGuildBossMainLevelInfo.lua

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Lua
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--工会boss Boss关卡详细信息页面
local XUiGuildBossLog = require("XUi/XUiGuildBoss/Component/XUiGuildBossLog")
local XUiGuildBossRankPanel = require("XUi/XUiGuildBoss/Component/XUiGuildBossRankPanel")
local XUiGuildBossMainLevelInfo = XLuaUiManager.Register(XLuaUi, "UiGuildBossMainLevelInfo")
function XUiGuildBossMainLevelInfo:OnAwake()
self.BtnStart.CallBack = function() self:OnBtnStartClick() end
self.Instantiate = CS.UnityEngine.GameObject.Instantiate
self.VectorOne = CS.UnityEngine.Vector3.one
self.VectorZero = CS.UnityEngine.Vector3.zero
self.MaxCount = CS.XGame.Config:GetInt("GuildBossStageUploadCount")
self.GuildBossDeathAddScore = CS.XGame.Config:GetInt("GuildBossDeathAddScore")
self.RankPanel = XUiGuildBossRankPanel.New(self.PanelRankObj)
--Log相关
self.BtnCloseFullRecord.CallBack = function() self:OnBtnCloseFullRecordClick() end
self.BtnOpenRecord.CallBack = function() self:OnBtnOpenRecordClick() end
self.LogDynamicTable = XDynamicTableIrregular.New(self.PanelRecordView)
self.LogDynamicTable:SetProxy("XUiGuildBossLog",XUiGuildBossLog, self.RecordItem.gameObject)
self.LogDynamicTable:SetDelegate(self)
end
function XUiGuildBossMainLevelInfo:GetProxyType()
return "XUiGuildBossLog"
end
function XUiGuildBossMainLevelInfo:OnStart(ui)
self.ParentUi = ui
end
function XUiGuildBossMainLevelInfo:OnEnable()
self.Data = self.ParentUi.CurSelectLevelData
self.ConfigData = XGuildBossConfig.GetBossStageInfo(self.Data.StageId)
self.TxtCode.text = self.ConfigData.Code
self.TxtName.text = self.ConfigData.Name
self.TxtLimit.text = self.ConfigData.Limit
self.ImgIcon:SetSprite(self.ConfigData.Icon)
self.OrderMark.gameObject:SetActiveEx(false)
self.TxtIsDone.gameObject:SetActiveEx(self.Data.Score > 0)
self.GroupScore.gameObject:SetActiveEx(self.Data.Score > 0)
self.TxtScore.text = XUiHelper.GetLargeIntNumText(self.Data.Score)
self.TxtCount.text = CS.XTextManager.GetText("GuildBossCount", self.Data.UploadCount, self.MaxCount)
--bossHp
local bossMaxHp = XDataCenter.GuildBossManager.GetMaxBossHp()
local bossCurHp = XDataCenter.GuildBossManager.GetCurBossHp()
self.TxtCur.text = XUiHelper.GetLargeIntNumText(bossCurHp)
self.TxtMax.text = "/ " .. XUiHelper.GetLargeIntNumText(bossMaxHp)
self.ImgBossHp.fillAmount = bossCurHp / bossMaxHp
self.TxtBossDie.text = CS.XTextManager.GetText("GuildBossDie", self.GuildBossDeathAddScore)
self.PanelActive.gameObject:SetActiveEx(bossCurHp <= 0)
--Rank
self.RankPanel:Init(self.Data.StageId)
--log
self:RefreshLogList(true)
end
function XUiGuildBossMainLevelInfo:RefreshLogList(reloadData)
if reloadData then
self.LogData = {}
local allLogData = XDataCenter.GuildBossManager.GetLogs()
if allLogData then
for i = 1, #allLogData do
if allLogData[i].StageId == self.Data.StageId then
table.insert(self.LogData, allLogData[i])
end
end
end
self.LogDynamicTable:SetDataSource(self.LogData)
end
self.LogDynamicTable:ReloadDataASync(#self.LogData)
end
function XUiGuildBossMainLevelInfo:OnBtnCloseClick()
self:Close()
end
--Log动态列表事件
function XUiGuildBossMainLevelInfo:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
grid:Init(self.LogData[index])
end
end
--展开详细记录
function XUiGuildBossMainLevelInfo:OnBtnOpenRecordClick()
self.BtnOpenRecord.gameObject:SetActiveEx(false)
self.BtnCloseFullRecord.gameObject:SetActiveEx(true)
self.ImgUnfoldBack.gameObject:SetActiveEx(true)
self.PanelRecordViewRect.sizeDelta = CS.UnityEngine.Vector2(410, 900)
self.PanelRecordViewRect.anchoredPosition = CS.UnityEngine.Vector2(30, 950)
self:RefreshLogList()
end
--关闭详细记录
function XUiGuildBossMainLevelInfo:OnBtnCloseFullRecordClick()
self.BtnOpenRecord.gameObject:SetActiveEx(true)
self.BtnCloseFullRecord.gameObject:SetActiveEx(false)
self.ImgUnfoldBack.gameObject:SetActiveEx(false)
self.PanelRecordViewRect.sizeDelta = CS.UnityEngine.Vector2(410, 163)
self.PanelRecordViewRect.anchoredPosition = CS.UnityEngine.Vector2(30, 250)
self:RefreshLogList()
end
function XUiGuildBossMainLevelInfo:OnBtnStartClick()
if self.Data.UploadCount == self.MaxCount then
XUiManager.TipError(CS.XTextManager.GetText("GuildBossCountFull"))
return
end
if XTool.USENEWBATTLEROOM then
XLuaUiManager.Open("UiBattleRoleRoom", self.Data.StageId
, XDataCenter.GuildBossManager.GetXTeamByStageId(self.Data.StageId)
, require("XUi/XUiGuildBoss/XUiGuildBossBattleRoleRoom"))
else
XLuaUiManager.Open("UiNewRoomSingle", self.Data.StageId)
end
end