PGRData/Script/matrix/xui/xuifurniturerecycleobtain/XUiFurnitureRecycleObtain.lua

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Lua
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local XUiFurnitureRecycleObtain = XLuaUiManager.Register(XLuaUi, "UiFurnitureRecycleObtain")
function XUiFurnitureRecycleObtain:OnAwake()
self:AddListener()
end
function XUiFurnitureRecycleObtain:OnStart(furnitureIds, comfirmCb)
self.Items = {}
self.ComfirmCb = comfirmCb
self:Refresh(furnitureIds)
end
function XUiFurnitureRecycleObtain:Refresh(furnitureIds)
local hintText = CS.XTextManager.GetText("DormFurnitureRecycelComfirm")
for i = 1, #furnitureIds do
local isUseing = XDataCenter.FurnitureManager.CheckFurnitureUsing(furnitureIds[i])
if isUseing then
hintText = CS.XTextManager.GetText("DormFurnitureRecycelUsingComfirm")
break
end
end
self.TxtTitle.text = hintText
local rewards = XDataCenter.FurnitureManager.GetRecycleRewards(furnitureIds)
XUiHelper.CreateTemplates(self, self.Items, rewards, XUiGridCommon.New, self.GridCommon, self.PanelContent, function(grid, data)
grid:Refresh(data)
end)
self.GridCommon.gameObject:SetActive(false)
end
function XUiFurnitureRecycleObtain:AddListener()
self:RegisterClickEvent(self.BtnClose, self.OnBtnCloseClick)
self:RegisterClickEvent(self.BtnCancel, self.OnBtnCloseClick)
self:RegisterClickEvent(self.BtnSure, self.OnBtnSureClick)
end
function XUiFurnitureRecycleObtain:OnBtnCloseClick()
self:Close()
end
function XUiFurnitureRecycleObtain:OnBtnSureClick()
self:Close()
if self.ComfirmCb then
self.ComfirmCb()
end
XEventManager.DispatchEvent(XEventId.EVENT_DORM_CLOSE_DETAIL)
end
return XUiFurnitureRecycleObtain