PGRData/Script/matrix/xui/xuifubenunionkill/XUiUnionKillTipCardShare.lua

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Lua
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local XUiUnionKillTipCardShare = XLuaUiManager.Register(XLuaUi, "UiUnionKillTipCardShare")
local XUiGridUnionShareCharItem = require("XUi/XUiFubenUnionKill/XUiGridUnionShareCharItem")
function XUiUnionKillTipCardShare:OnAwake()
self.BtnMask.CallBack = function() self:OnBtnMaskClick() end
self.ShareCharacters = {}
end
function XUiUnionKillTipCardShare:OnDestroy()
if self.EndTimer then
XScheduleManager.UnSchedule(self.EndTimer)
self.EndTimer = nil
end
end
function XUiUnionKillTipCardShare:OnStart(shareInfos)
for i = 1, #shareInfos do
if not self.ShareCharacters[i] then
local ui = CS.UnityEngine.Object.Instantiate(self.GridMainLineCharacter.gameObject)
ui.transform:SetParent(self.GridCharacterContent, false)
self.ShareCharacters[i] = XUiGridUnionShareCharItem.New(ui, self)
end
self.ShareCharacters[i].GameObject:SetActiveEx(true)
self.ShareCharacters[i]:Refresh(shareInfos[i])
end
-- 超出的隐藏
for i = #shareInfos + 1, #self.ShareCharacters do
self.ShareCharacters[i].GameObject:SetActiveEx(false)
end
self.EndTimer = XScheduleManager.ScheduleOnce(function()
self:Close()
end, 3000)
end
function XUiUnionKillTipCardShare:OnBtnMaskClick()
self:Close()
end