54 lines
1.8 KiB
Lua
54 lines
1.8 KiB
Lua
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local XUiGridUnionRewardItem = XClass(nil, "XUiGridUnionRewardItem")
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function XUiGridUnionRewardItem:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.MailRewardList = {}
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XTool.InitUiObject(self)
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self.BtnReceive.gameObject:SetActiveEx(false)
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end
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function XUiGridUnionRewardItem:Init(uiRoot)
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self.UiRoot = uiRoot
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end
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-- 刷新排名奖励
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function XUiGridUnionRewardItem:Refresh(rewardInfo, rankLevel)
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local minRank = rewardInfo.MinRank * 100
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local maxRank = rewardInfo.MaxRank * 100
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if minRank <= 0 then
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self.TxtScore.text = string.format("%d%%", maxRank)
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else
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self.TxtScore.text = string.format("%d%%-%d%%", minRank, maxRank)
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end
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local killRankInfos = XDataCenter.FubenUnionKillManager.GetKillRankInfosByLevel(rankLevel)
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if not killRankInfos then return end
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local _, curRank, totalRank = killRankInfos.Score, killRankInfos.Rank, killRankInfos.TotalRank
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local playerRank = 0
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if totalRank ~= 0 then
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playerRank = (curRank * 1.0) / totalRank * 100
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end
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self.PanelCurRank.gameObject:SetActiveEx(playerRank > minRank and playerRank <= maxRank)
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local rewardList = XDataCenter.MailManager.GetRewardList(rewardInfo.MailId)
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for i, reward in pairs(rewardList or {}) do
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if not self.MailRewardList[i] then
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local ui = CS.UnityEngine.Object.Instantiate(self.GridReward)
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ui.transform:SetParent(self.PanelRewardContent, false)
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local common = XUiGridCommon.New(self.UiRoot, ui)
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self.MailRewardList[i] = common
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end
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self.MailRewardList[i]:Refresh(reward)
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end
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for i = #rewardList + 1, #self.MailRewardList do
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self.MailRewardList[i].GameObject:SetActiveEx(false)
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end
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end
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return XUiGridUnionRewardItem
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