PGRData/Script/matrix/xui/xuifubenunionkill/XUiGridUnionEventHead.lua

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Lua
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local XUiGridUnionEventHead = XClass(nil, "XUiGridUnionEventHead")
function XUiGridUnionEventHead:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
end
function XUiGridUnionEventHead:Refresh(playerInfo)
self.GameObject:SetActiveEx(true)
local playerHeadPortraitId = playerInfo.PlayerHeadPortraitId
local playerHeadFrameId = playerInfo.PlayerHeadFrameId
XUiPLayerHead.InitPortrait(playerHeadPortraitId, playerHeadFrameId, self.Head)
self.TxtLevel.text = playerInfo.Position
end
return XUiGridUnionEventHead