54 lines
1.4 KiB
Lua
54 lines
1.4 KiB
Lua
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local XUiSimulatedCombatBuffTip = XLuaUiManager.Register(XLuaUi, "UiSimulatedCombatBuffTip")
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function XUiSimulatedCombatBuffTip:OnAwake()
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self.SpecialSoundMap = {}
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self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick)
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self:RegisterClickEvent(self.BtnOk, self.OnBtnOkClick)
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end
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function XUiSimulatedCombatBuffTip:OnStart(additionId)
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local musicKey = self:GetAutoKey(self.BtnBack, "onClick")
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self.SpecialSoundMap[musicKey] = XSoundManager.UiBasicsMusic.Return
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self.Data = XFubenSimulatedCombatConfig.GetAdditionById(additionId)
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self:PlayAnimation("AnimStart")
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end
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function XUiSimulatedCombatBuffTip:OnEnable()
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self:Refresh(self.Data)
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end
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function XUiSimulatedCombatBuffTip:GetAutoKey(uiNode, eventName)
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if not uiNode then
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return
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end
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return eventName .. uiNode:GetHashCode()
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end
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-- auto
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function XUiSimulatedCombatBuffTip:OnBtnBackClick()
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self:Close()
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end
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function XUiSimulatedCombatBuffTip:OnBtnOkClick()
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self:Close()
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end
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function XUiSimulatedCombatBuffTip:Refresh(data)
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self.Data = data
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if not data then
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XLog.Error("XUiSimulatedCombatBuffTip:Refresh错误: 参数data不能为空")
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return
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end
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-- 名称
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self.TxtName.text = data.Name
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-- 图标
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self.RImgIcon:SetRawImage(data.Icon)
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-- 星级
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self.TxtStarCount.text = data.Star
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-- 描述
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self.TxtDescription.text = CS.XTextManager.GetText("SimulatedCombatBuffTipPrefix")..data.Description
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end
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