45 lines
1.5 KiB
Lua
45 lines
1.5 KiB
Lua
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local XUiRogueLikeShopEntrance = XClass(nil, "XUiRogueLikeShopEntrance")
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function XUiRogueLikeShopEntrance:Ctor(ui, uiRoot)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.UiRoot = uiRoot
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XTool.InitUiObject(self)
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self.BtnOpen.CallBack = function() self:OnBtnOpenClick() end
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self.BtnBack.CallBack = function() self:OnBtnBackClick() end
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end
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function XUiRogueLikeShopEntrance:UpdateByNode(node, eventNode)
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self.Node = node
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self.EventNode = (eventNode == nil) and node or eventNode
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self.NodeTemplate = XFubenRogueLikeConfig.GetNodeTemplateById(self.EventNode.Id)
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self.NodeConfig = XFubenRogueLikeConfig.GetNodeConfigteById(self.EventNode.Id)
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self.TxtName.text = self.NodeConfig.Name
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self.RImgIcon:SetRawImage(self.NodeConfig.Icon)
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self.TxtRest.text = self.NodeConfig.Description
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end
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function XUiRogueLikeShopEntrance:OnBtnOpenClick()
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if self.Node then
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XLuaUiManager.Open("UiRogueLikeShop", self.Node, self.EventNode)
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end
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end
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function XUiRogueLikeShopEntrance:OnBtnBackClick()
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if not self.Node then return end
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local title = CS.XTextManager.GetText("RogueLikeLeaveShopTitle")
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local content = CS.XTextManager.GetText("RogueLikeLeaveShopContent")
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XUiManager.DialogTip(title, content, XUiManager.DialogType.Normal, function()
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end, function()
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XDataCenter.FubenRogueLikeManager.FinishNode(self.Node.Id, function()
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self.UiRoot:Close()
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end)
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end)
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end
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return XUiRogueLikeShopEntrance
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