PGRData/Script/matrix/xui/xuifubenroguelike/XUiRogueLikeRestEntrance.lua

73 lines
3.1 KiB
Lua
Raw Normal View History

local XUiRogueLikeRestEntrance = XClass(nil, "XUiRogueLikeRestEntrance")
function XUiRogueLikeRestEntrance:Ctor(ui, uiRoot)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.UiRoot = uiRoot
XTool.InitUiObject(self)
self.OptionsList = {}
end
function XUiRogueLikeRestEntrance:UpdateByNode(node, eventNode)
self.Node = node
self.EventNode = (eventNode == nil) and node or eventNode
self.NodeTemplate = XFubenRogueLikeConfig.GetNodeTemplateById(self.EventNode.Id)
self.NodeConfig = XFubenRogueLikeConfig.GetNodeConfigteById(self.EventNode.Id)
self.TxtName.text = self.NodeConfig.Name
self.RImgIcon:SetRawImage(self.NodeConfig.Icon)
self.TxtRest.text = self.NodeConfig.Description
for i = 1, XFubenRogueLikeConfig.ClientRestCount do
if not self.OptionsList[i] then
local optionUi = CS.UnityEngine.Object.Instantiate(self.BtnOption)
optionUi.transform:SetParent(self.PanelOption.transform, false)
self.OptionsList[i] = optionUi.transform:GetComponent("XUiButton")
self.OptionsList[i].CallBack = function() self:OnOptionsClick(i) end
end
self.OptionsList[i].gameObject:SetActiveEx(true)
self.OptionsList[i]:SetNameByGroup(0, XFubenRogueLikeConfig.ClientRestClickName[i])
end
-- 检查强化buff
local myBuffs = XDataCenter.FubenRogueLikeManager.GetMyBuffs()
if not next(myBuffs) then
self.OptionsList[XFubenRogueLikeConfig.ClientRestClickType.IntensifyBuff].gameObject:SetActiveEx(false)
end
end
function XUiRogueLikeRestEntrance:OnOptionsClick(index)
if index == XFubenRogueLikeConfig.ClientRestClickType.Recover then
local needConst = XFubenRogueLikeConfig.GetRecoverCostSupportPointById(self.Node.Param[1])
local hpPercent = XFubenRogueLikeConfig.GetRecoverHpPercentById(self.Node.Param[1])
XUiManager.DialogTip(CS.XTextManager.GetText("TipTitle"), CS.XTextManager.GetText("RogueLikeReFreshBlood", needConst, hpPercent), XUiManager.DialogType.Normal, nil, function()
XDataCenter.FubenRogueLikeManager.Recover(self.Node.Id, function()
--self.UiRoot:Close()
end)
end, {ItemId1 = XFubenRogueLikeConfig.ChallengeCoin})
elseif index == XFubenRogueLikeConfig.ClientRestClickType.IntensifyBuff then
--self.UiRoot:Close()
XLuaUiManager.Open("UiRogueLikeBuffStrengthen", self.Node)
elseif index == XFubenRogueLikeConfig.ClientRestClickType.Leave then
local title = CS.XTextManager.GetText("RogueLikeLeaveRestTitle")
local content = CS.XTextManager.GetText("RogueLikeLeaveShopContent")
XUiManager.DialogTip(title, content, XUiManager.DialogType.Normal, function()
end, function()
XDataCenter.FubenRogueLikeManager.FinishNode(self.Node.Id, function(res)
self.UiRoot:Close()
if res and res.RewardGoodsList and next(res.RewardGoodsList) ~= nil then
XUiManager.OpenUiObtain(res.RewardGoodsList or {})
end
end)
end)
end
end
return XUiRogueLikeRestEntrance