67 lines
1.9 KiB
Lua
67 lines
1.9 KiB
Lua
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local XUiRogueLikeMyBuff = XLuaUiManager.Register(XLuaUi, "UiRogueLikeMyBuff")
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local XUiGridBuffDetailItem = require("XUi/XUiFubenRogueLike/XUiGridBuffDetailItem")
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function XUiRogueLikeMyBuff:OnAwake()
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self.BtnClose.CallBack = function() self:OnBtnCloseClick() end
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self.BtnTanchuangClose.CallBack = function() self:OnBtnTanchuangCloseClick() end
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self.DynamicTable = XDynamicTableNormal.New(self.PanelSelectList.gameObject)
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self.DynamicTable:SetProxy(XUiGridBuffDetailItem)
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self.DynamicTable:SetDelegate(self)
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end
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--动态列表事件
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function XUiRogueLikeMyBuff:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local data = self.MyBuffs[index]
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if not data then
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return
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end
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grid.RootUi = self
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grid:SetBuffInfo(data)
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end
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end
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function XUiRogueLikeMyBuff:OnStart()
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self:RefreshMyBuffs()
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end
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function XUiRogueLikeMyBuff:RefreshMyBuffs()
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self.MyBuffs = XDataCenter.FubenRogueLikeManager.GetMyBuffs()
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table.sort(self.MyBuffs, function(buffA, buffB)
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if buffA.SortWeight == buffB.SortWeight then
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if buffA.Priority == buffB.Priority then
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return buffA.BuffId < buffB.BuffId
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end
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return buffA.Priority > buffB.Priority
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end
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return buffA.SortWeight > buffB.SortWeight
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end)
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self.TxtOwnBuff.text = #self.MyBuffs
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self.ImgEmpty.gameObject:SetActiveEx(#self.MyBuffs <= 0)
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self.DynamicTable:SetDataSource(self.MyBuffs)
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self.DynamicTable:ReloadDataASync()
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end
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function XUiRogueLikeMyBuff:OnEnable()
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end
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function XUiRogueLikeMyBuff:OnDisable()
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XDataCenter.FubenRogueLikeManager.ResetNewBuffs()
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XEventManager.DispatchEvent(XEventId.EVENT_ROGUELIKE_BUFFIDS_CHANGES)
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end
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function XUiRogueLikeMyBuff:OnDestroy()
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end
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function XUiRogueLikeMyBuff:OnBtnCloseClick()
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self:Close()
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end
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function XUiRogueLikeMyBuff:OnBtnTanchuangCloseClick()
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self:Close()
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end
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