PGRData/Script/matrix/xui/xuifubenroguelike/XUiRogueLikeBoxEntrance.lua

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local XUiRogueLikeBoxEntrance = XClass(nil, "XUiRogueLikeBoxEntrance")
function XUiRogueLikeBoxEntrance:Ctor(ui, uiRoot)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.UiRoot = uiRoot
XTool.InitUiObject(self)
self.BtnOpen.CallBack = function() self:OnBtnOpenClick() end
end
function XUiRogueLikeBoxEntrance:UpdateByNode(node, eventNode)
self.Node = node
self.EventNode = (eventNode == nil) and node or eventNode
self.NodeTemplate = XFubenRogueLikeConfig.GetNodeTemplateById(self.EventNode.Id)
self.NodeConfig = XFubenRogueLikeConfig.GetNodeConfigteById(self.EventNode.Id)
self.TxtName.text = self.NodeConfig.Name
self.RImgIcon:SetRawImage(self.NodeConfig.Icon)
self.TxtRest.text = self.NodeConfig.Description
end
function XUiRogueLikeBoxEntrance:OnBtnOpenClick()
XDataCenter.FubenRogueLikeManager.OpenBox(self.Node.Id, self.EventNode, function()
-- 刷新操作
self.UiRoot:Close()
end)
end
return XUiRogueLikeBoxEntrance