PGRData/Script/matrix/xui/xuifubenroguelike/XUiGridBlackShopItem.lua

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local XUiGridBlackShopItem = XClass(nil, "XUiGridBlackShopItem")
function XUiGridBlackShopItem:Ctor(ui, uiRoot)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.UiRoot = uiRoot
XTool.InitUiObject(self)
end
-- SupportId = v.Id,
-- TotalBuyCount = totalBuyCount,
-- BuyCount = totalBuyCount - v.Count,
-- IsSelect = false,
function XUiGridBlackShopItem:SetItemData(shopItem)
self.ShopItemDatas = shopItem
self.SupportTemplate = XFubenRogueLikeConfig.GetSupportStationTemplateById(self.ShopItemDatas.SupportId)
self.SupportConfig = XFubenRogueLikeConfig.GetSupportStationConfigById(self.ShopItemDatas.SupportId)
self.RImgBuffIcon:SetRawImage(self.SupportConfig.Icon)
self.TxtName.text = self.SupportConfig.Title
self.Txtdetails.text = self.SupportConfig.Description
if self.SupportTemplate.NeedPoint == 0 then
local specialEventId = self.SupportTemplate.SpecialEvent
local specialEventTemplate = XFubenRogueLikeConfig.GetSpecialEventTemplateById(specialEventId)
if specialEventTemplate then
local shopItemId = specialEventTemplate.Param[1]
local shopItemTemplate = XFubenRogueLikeConfig.GetShopItemTemplateById(shopItemId)
if shopItemTemplate then
local itemId = shopItemTemplate.ConsumeId[1]
local needCount = shopItemTemplate.ConsumeNum[1]
local ownCount = XDataCenter.ItemManager.GetCount(itemId)
self.TxtNewPrice1.text = needCount
self.RImgPrice1:SetRawImage(XDataCenter.ItemManager.GetItemIcon(itemId))
self:UpdatePriceColor(needCount, ownCount)
end
end
self.RImgPrice1.gameObject:SetActiveEx(true)
self.TxtXdcs.gameObject:SetActiveEx(false)
else
self.RImgPrice1.gameObject:SetActiveEx(false)
self.TxtXdcs.gameObject:SetActiveEx(true)
self.TxtNewPrice1.text = self.SupportTemplate.NeedPoint
local ownActionPoint = XDataCenter.FubenRogueLikeManager.GetRogueLikeActionPoint()
self:UpdatePriceColor(self.SupportTemplate.NeedPoint, ownActionPoint)
end
self:SetItemSellOut(self.ShopItemDatas.BuyCount <= 0)
self:SetItemSelect(self.ShopItemDatas.IsSelect)
end
function XUiGridBlackShopItem:UpdatePriceColor(needPoint, ownPoint)
if ownPoint >= needPoint then
self.TxtNewPrice1.color = CS.UnityEngine.Color(1, 1, 1)
else
self.TxtNewPrice1.color = CS.UnityEngine.Color(1, 0, 0)
end
end
-- 打折
function XUiGridBlackShopItem:SetSaleRate(saleRate)
local isShowSaleRate = saleRate ~= nil and saleRate ~= 0
self.Tab.gameObject:SetActiveEx(isShowSaleRate)
if isShowSaleRate then
local snap = CS.XTextManager.GetText("Snap")
self.TxtSaleRate.text = string.format("%d%s", saleRate, snap)
end
end
-- 是否买完了
function XUiGridBlackShopItem:SetItemSellOut(isSellOut)
self.ImgSellOut.gameObject:SetActiveEx(isSellOut)
end
function XUiGridBlackShopItem:SetItemSelect(isSelect)
if self.ImgSelect then
self.ImgSelect.gameObject:SetActiveEx(isSelect)
end
end
return XUiGridBlackShopItem