PGRData/Script/matrix/xui/xuifubenroguelike/XUiBlackShopBuyDetails.lua

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2.9 KiB
Lua
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local XUiBlackShopBuyDetails = XClass(nil, "XUiBlackShopBuyDetails")
function XUiBlackShopBuyDetails:Ctor(ui, uiRoot)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.UiRoot = uiRoot
XTool.InitUiObject(self)
self.BtnTanchuangClose.CallBack = function() self:CloseBlackShopDetails() end
self.BtnBlock.CallBack = function() self:CloseBlackShopDetails() end
self.BtnAddSelect.CallBack = function() self:OnBtnAddSelectClick() end
self.BtnMinusSelect.CallBack = function() self:OnBtnMinusSelectClick() end
self.BtnUse.CallBack = function() self:OnBtnUseClick() end
end
function XUiBlackShopBuyDetails:ShowBlackShopDetails(shopItem)
self.ShopItemDatas = shopItem
self.GameObject:SetActiveEx(true)
self.ShopItemTemplate = XFubenRogueLikeConfig.GetShopItemTemplateById(self.ShopItemDatas.ShopItemId)
if not self.ShopItemTemplate then return end
if self.ShopItemTemplate.Type == XFubenRogueLikeConfig.XRLShopItemType.Buff then
self.ShopItemBuffConfig = XFubenRogueLikeConfig.GetBuffConfigById(self.ShopItemTemplate.Param[1])
self.RImgBuffIcon:SetRawImage(self.ShopItemBuffConfig.Icon)
self.TxtName.text = self.ShopItemBuffConfig.Name
end
local item = XDataCenter.ItemManager.GetItem(self.ShopItemTemplate.ConsumeId[1])
if not item then
XLog.ErrorTableDataNotFound("XUiBlackShopBuyDetails:ShowBlackShopDetails",
"item", " Share/Item/Item.tab", "Id", tostring(self.ShopItemTemplate.ConsumeId[1]))
return
end
self.RImgCostIcon1:SetRawImage(item.Template.Icon)
self.TxtCostCount1.text = self.ShopItemTemplate.ConsumeNum[1]
self.TxtCanBuy.text = self.ShopItemDatas.BuyCount
local defaultNum = (self.ShopItemDatas.BuyCount <= 0) and 0 or 1
self:UpdateSelectNum(defaultNum)
end
function XUiBlackShopBuyDetails:UpdateSelectNum(num)
self.CurrentSelectNum = num
self.TxtSelect.text = self.CurrentSelectNum
self:UpdateCostCount()
end
function XUiBlackShopBuyDetails:UpdateCostCount()
self.TxtCostCount1.text = self.ShopItemTemplate.ConsumeNum[1] * self.CurrentSelectNum
end
function XUiBlackShopBuyDetails:CloseBlackShopDetails()
self.GameObject:SetActiveEx(false)
end
function XUiBlackShopBuyDetails:OnBtnAddSelectClick()
if self.ShopItemDatas and self.CurrentSelectNum + 1 <= self.ShopItemDatas.BuyCount then
self:UpdateSelectNum(self.CurrentSelectNum + 1)
end
end
function XUiBlackShopBuyDetails:OnBtnMinusSelectClick()
if self.CurrentSelectNum - 1 > 0 then
self:UpdateSelectNum(self.CurrentSelectNum - 1)
end
end
function XUiBlackShopBuyDetails:OnBtnUseClick()
if not self.ShopItemDatas then return end
XDataCenter.FubenRogueLikeManager.BuyBlackShopItem(self.ShopItemDatas.ShopId, self.ShopItemDatas.ShopItemId, self.CurrentSelectNum, function()
self.UiRoot:RefreshShopItems()
self.GameObject:SetActiveEx(false)
end)
end
return XUiBlackShopBuyDetails