142 lines
4.8 KiB
Lua
142 lines
4.8 KiB
Lua
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local CONDITION_COLOR = {
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[true] = CS.UnityEngine.Color.black,
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[false] = CS.UnityEngine.Color.red,
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}
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local XUiRepeatChallengeEnter = XLuaUiManager.Register(XLuaUi, "UiRepeatChallengeEnter")
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function XUiRepeatChallengeEnter:OnAwake()
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self:AutoAddListener()
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self.GridCommon.gameObject:SetActive(false)
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end
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function XUiRepeatChallengeEnter:OnStart(stage)
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self.Stage = stage
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self.StageId = stage.StageId
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self.GridList = {}
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self:ChangeChallengeCount(1)
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end
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function XUiRepeatChallengeEnter:OnEnable()
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self:Refresh()
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end
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function XUiRepeatChallengeEnter:Refresh()
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self:UpdateRewards()
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end
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function XUiRepeatChallengeEnter:ChangeChallengeCount(newCount)
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local stageId = self.StageId
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if not XDataCenter.FubenManager.CheckChallengeCount(stageId, newCount) then
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return
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end
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self.ChallengeCount = newCount
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self.TxtChallengeNum.text = newCount
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self.TxtRewardNum.text = "X" .. newCount
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local canSub = XDataCenter.FubenManager.CheckChallengeCount(stageId, newCount - 1)
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self.BtnSub.gameObject:SetActiveEx(canSub)
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self.ImgCantSub.gameObject:SetActiveEx(not canSub)
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local canAdd = XDataCenter.FubenManager.CheckChallengeCount(stageId, newCount + 1)
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self.BtnAdd.gameObject:SetActiveEx(canAdd)
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self.ImgCantAdd.gameObject:SetActiveEx(not canAdd)
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local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
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self.TxtATNums.text = stageCfg.RequireActionPoint * newCount
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local exConsumeId, exConsumeNum = XDataCenter.FubenManager.GetStageExCost(stageId)
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if exConsumeId ~= 0 and exConsumeNum ~= 0 then
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local exHaveNum = XDataCenter.ItemManager.GetCount(exConsumeId)
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self.TxtCostNum.color = CONDITION_COLOR[exHaveNum >= exConsumeNum]
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self.TxtCostNum.text = exConsumeNum * newCount
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self.RawImgCostIcon:SetRawImage(XDataCenter.ItemManager.GetItemIcon(exConsumeId))
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self.PanelCostEx.gameObject:SetActiveEx(true)
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else
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self.PanelCostEx.gameObject:SetActiveEx(false)
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end
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end
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function XUiRepeatChallengeEnter:UpdateRewards()
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local stageId = self.StageId
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local cfg = XDataCenter.FubenManager.GetStageLevelControl(stageId)
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local rewardId = cfg and cfg.FinishRewardShow
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if not rewardId or rewardId == 0 then
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self.PanelRewards.gameObject:SetActiveEx(false)
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return
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else
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self.PanelRewards.gameObject:SetActiveEx(true)
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end
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local rewards = XRewardManager.GetRewardListNotCount(rewardId)
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if rewards then
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for i, item in ipairs(rewards) do
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local grid
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if self.GridList[i] then
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grid = self.GridList[i]
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else
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local ui = CS.UnityEngine.Object.Instantiate(self.GridCommon)
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grid = XUiGridCommon.New(self, ui)
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grid.Transform:SetParent(self.PanelRewards, false)
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self.GridList[i] = grid
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end
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grid:Refresh(item)
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grid.GameObject:SetActive(true)
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end
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end
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local rewardsCount = 0
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if rewards then
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rewardsCount = #rewards
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end
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for j = 1, #self.GridList do
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if j > rewardsCount then
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self.GridList[j].GameObject:SetActive(false)
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end
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end
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end
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function XUiRepeatChallengeEnter:AutoAddListener()
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self:RegisterClickEvent(self.BtnEnter, self.OnBtnEnterClick)
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self:RegisterClickEvent(self.BtnClose, self.OnBtnCloseClick)
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self:RegisterClickEvent(self.BtnSub, self.OnClickBtnSub)
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self:RegisterClickEvent(self.BtnMax, self.OnClickBtnMax)
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self:RegisterClickEvent(self.BtnAdd, self.OnClickBtnAdd)
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end
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function XUiRepeatChallengeEnter:OnBtnCloseClick()
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self:Close()
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end
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function XUiRepeatChallengeEnter:OnBtnEnterClick()
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CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.Main_huge)
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self:Close()
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if XDataCenter.FubenManager.CheckPreFight(self.Stage, self.ChallengeCount) then
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if XTool.USENEWBATTLEROOM then
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XLuaUiManager.Open("UiBattleRoleRoom", self.StageId, nil, {
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EnterFight = function(proxy, team, stageId, challengeCount, isAssist)
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XDataCenter.FubenDailyManager.SetFubenDailyRecord(stageId)
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proxy.Super.EnterFight(proxy, team, stageId, challengeCount, isAssist)
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end
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}, self.ChallengeCount)
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else
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local data = {ChallengeCount = self.ChallengeCount}
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XLuaUiManager.Open("UiNewRoomSingle", self.StageId, data)
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end
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end
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end
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function XUiRepeatChallengeEnter:OnClickBtnSub()
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self:ChangeChallengeCount(self.ChallengeCount - 1)
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end
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function XUiRepeatChallengeEnter:OnClickBtnAdd()
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self:ChangeChallengeCount(self.ChallengeCount + 1)
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end
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function XUiRepeatChallengeEnter:OnClickBtnMax()
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self:ChangeChallengeCount(XDataCenter.FubenManager.GetStageMaxChallengeCount(self.StageId))
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end
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