PGRData/Script/matrix/xui/xuifubeninfestorexplore/XUiInfestorExploreChapterPart2.lua

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Lua
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local CSUnityEngineObjectInstantiate = CS.UnityEngine.Object.Instantiate
local CSXTextManagerGetText = CS.XTextManager.GetText
local XUiGridFubenInfestorExploreChapter2Stage = require("XUi/XUiFubenInfestorExplore/XUiGridFubenInfestorExploreChapter2Stage")
local XUiInfestorExploreChapterPart2 = XLuaUiManager.Register(XLuaUi, "UiInfestorExploreChapterPart2")
function XUiInfestorExploreChapterPart2:OnAwake()
self:AutoAddListener()
self.GridFubenInfestorExploreChapter2.gameObject:SetActiveEx(false)
self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
end
function XUiInfestorExploreChapterPart2:OnStart()
self:InitView()
end
function XUiInfestorExploreChapterPart2:OnEnable()
self:RefreshView()
end
function XUiInfestorExploreChapterPart2:OnDestroy()
XCountDown.UnBindTimer(self, XCountDown.GTimerName.FubenInfestorExplore)
end
function XUiInfestorExploreChapterPart2:OnGetEvents()
return { XEventId.EVENT_INFESTOREXPLORE_RESET }
end
function XUiInfestorExploreChapterPart2:OnNotify(evt, ...)
if evt == XEventId.EVENT_INFESTOREXPLORE_RESET then
XDataCenter.FubenInfestorExploreManager.Reset()
end
end
function XUiInfestorExploreChapterPart2:InitView()
self.TxtBuffDes.text = XDataCenter.FubenInfestorExploreManager.GetBuffDes()
self.TxtLeftTimeDes.text = CSXTextManagerGetText("InfestorExplorLeftTimeDesSection2")
self.TxtTile.text = XDataCenter.FubenInfestorExploreManager.GetCurSectionName()
XCountDown.BindTimer(self, XCountDown.GTimerName.FubenInfestorExplore, function(time)
time = time > 0 and time or 0
local timeText = XUiHelper.GetTime(time, XUiHelper.TimeFormatType.CHALLENGE)
self.TxtTime.text = timeText
end)
end
function XUiInfestorExploreChapterPart2:RefreshView()
self.StageGrids = self.StageGrids or {}
local index = 1
local stageIds = XDataCenter.FubenInfestorExploreManager.GetChapter2StageIds()
for _, stageId in pairs(stageIds) do
local grid = self.StageGrids[stageId]
if not grid then
local go = CSUnityEngineObjectInstantiate(self.GridFubenInfestorExploreChapter2, self["Chapter0" .. index])
local clickCb = function(paramStageId)
self:OpenOneChildUi("UiInfestorExploreChapterPart2Detail", paramStageId)
self:FindChildUiObj("UiInfestorExploreChapterPart2Detail"):RefreshView(paramStageId)
end
grid = XUiGridFubenInfestorExploreChapter2Stage.New(go, clickCb)
grid.GameObject:SetActiveEx(true)
self.StageGrids[stageId] = grid
end
grid:Refresh(stageId)
index = index + 1
end
self.TxtScore.text = XDataCenter.FubenInfestorExploreManager.GetPlayerScore(XPlayer.Id)
end
function XUiInfestorExploreChapterPart2:AutoAddListener()
self.BtnBack.CallBack = function() self:OnBtnBackClick() end
self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
self:BindHelpBtn(self.BtnHelpCourse, "InfestorExplore2")
self.BtnNegativeEffects.CallBack = function() self:OnClickBtnNegativeEffects() end
self.BtnTacticalCore.CallBack = function() self:OnClickBtnTacticalCore() end
end
function XUiInfestorExploreChapterPart2:OnBtnBackClick()
self:Close()
end
function XUiInfestorExploreChapterPart2:OnBtnMainUiClick()
XLuaUiManager.RunMain()
end
function XUiInfestorExploreChapterPart2:OnClickBtnNegativeEffects()
XLuaUiManager.Open("UiInfestorExploreDebuff")
end
function XUiInfestorExploreChapterPart2:OnClickBtnTacticalCore()
XLuaUiManager.Open("UiInfestorExploreCore")
end