PGRData/Script/matrix/xui/xuifubenhack/XUiFubenHack.lua

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local XUiPanelLineChapter = require("XUi/XUiFubenHack/ChildView/XUiPanelLineChapter")
local XUiPanelLevelInfo = require("XUi/XUiFubenHack/ChildView/XUiPanelLevelInfo")
local XUiGridStarReward = require("XUi/XUiFubenHack/ChildItem/XUiGridStarReward")
local XUiFubenHack = XLuaUiManager.Register(XLuaUi, "UiFubenHack")
function XUiFubenHack:OnAwake()
self.GridTreasureList = {} -- 任务格子
end
function XUiFubenHack:OnResume(data)
self.LastChapter = data
end
function XUiFubenHack:OnEnable()
if self.RedPointId then
XRedPointManager.Check(self.RedPointId)
end
self:Refresh()
end
function XUiFubenHack:OnStart()
self.ActTemplate = XDataCenter.FubenHackManager.GetCurrentActTemplate()
self.ChapterTemplate = XDataCenter.FubenHackManager.GetCurChapterTemplate()
if not self.ActTemplate then
return
end
self:CreateActivityTimer(XDataCenter.FubenHackManager.GetCurChapterEndTime())
self.TxtChapterName.text = self.ActTemplate.Name
self:InitUiView()
self.AssetActivityPanel = XUiPanelActivityAsset.New(self.PanelSpecialTool, true)
end
function XUiFubenHack:OnGetEvents()
return { XEventId.EVENT_FUBEN_HACK_UPDATE,
CS.XEventId.EVENT_UI_DONE}
end
function XUiFubenHack:OnNotify(evt, ...)
local args = { ... }
if evt == XEventId.EVENT_FUBEN_HACK_UPDATE then
self:Refresh(args)
elseif evt == XEventId.EVENT_ACTIVITY_ON_RESET then
if args[1] ~= XDataCenter.FubenManager.StageType.Hack then return end
XDataCenter.FubenHackManager.OnActivityEnd()
elseif evt == CS.XEventId.EVENT_UI_DONE then
if self:CheckIsNeedPop() then
XDataCenter.FubenHackManager.OnActivityEnd()
end
end
end
function XUiFubenHack:Refresh()
if self:CheckIsNeedPop() then return end
self.PanelChapter:Refresh()
self.AssetActivityPanel:Refresh({self.ActTemplate.TicketId})
self:SetupStarReward()
self.PanelLevelInfo:Refresh(true)
XDataCenter.FubenHackManager.GetHackDailyTicket()
self.BtnLevel:ShowReddot(XDataCenter.FubenHackManager.CheckAffixRedPoint())
end
function XUiFubenHack:OnDisable()
if self.PanelLevelInfo then
self.PanelLevelInfo:OnDisable()
end
end
function XUiFubenHack:OnDestroy()
if self.PanelChapter then
self.PanelChapter:OnDestroy()
end
self:StopActivityTimer()
end
function XUiFubenHack:OnReleaseInst()
return self.LastChapter
end
function XUiFubenHack:SetupStarReward()
local curStars, totalStars = XDataCenter.FubenHackManager.GetStarProgress()
local rewardList, isRed = XDataCenter.FubenHackManager.GetStarRewardList()
self.RewardList = rewardList
self.ImgJindu.fillAmount = totalStars > 0 and curStars / totalStars or 0
self.ImgJindu.gameObject:SetActiveEx(true)
self.ImgLingqu.gameObject:SetActiveEx(totalStars <= curStars and (not isRed))
self.ImgRedProgress.gameObject:SetActiveEx(isRed)
self.TxtStarNum.text = string.format("%d/%d", curStars, totalStars)
end
function XUiFubenHack:InitUiView()
self.BtnBack.CallBack = function() self:OnBtnBackClick() end
self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
self.BtnRole.CallBack = function() self:OnBtnRoleClick() end
self.BtnLevel.CallBack = function() self:OnBtnLevelClick() end
self.BtnLevel:SetNameByGroup(0, XUiHelper.ReadTextWithNewLine("FubenHackDevelopBtn"))
self:RegisterClickEvent(self.BtnTreasure, self.OnBtnTreasureClick)
self:RegisterClickEvent(self.BtnTreasureBg, self.OnBtnTreasureBgClick)
self:BindHelpBtn(self.BtnHelp, "FubenHack")
self.PanelChapter = XUiPanelLineChapter.New(self, self.PaneStageList, self.ChapterTemplate)
self.PanelChapter:OnShow()
self.PanelLevelInfo = XUiPanelLevelInfo.New(self, self.PanelLvInfo)
end
-- 是否显示红点
function XUiFubenHack:OnCheckAffix(count)
self.ImgRedProgress.gameObject:SetActiveEx(count >= 0)
end
function XUiFubenHack:OnBtnBackClick()
self:Close()
end
function XUiFubenHack:OnBtnMainUiClick()
XLuaUiManager.RunMain()
end
function XUiFubenHack:OnBtnTreasureBgClick()
--self.TreasureDisable:PlayTimelineAnimation(function()
self.PanelTreasure.gameObject:SetActiveEx(false)
--end)
end
function XUiFubenHack:OnBtnTreasureClick()
self:InitTreasureGrade()
self.PanelTreasure.gameObject:SetActiveEx(true)
self.TreasureEnable:PlayTimelineAnimation()
end
function XUiFubenHack:OnBtnRoleClick()
XLuaUiManager.Open("UiHackCharInfo")
end
function XUiFubenHack:OnBtnLevelClick()
XLuaUiManager.Open("UiHackDevelop")
end
function XUiFubenHack:InitTreasureGrade()
self.GridTreasureGrade.gameObject:SetActiveEx(false)
-- 先把所有的格子隐藏
for j = 1, #self.GridTreasureList do
self.GridTreasureList[j].GameObject:SetActiveEx(false)
end
if not self.RewardList then
return
end
local offsetValue = 260
local gridCount = #self.RewardList
for i = 1, gridCount do
local offerY = (1 - i) * offsetValue
local grid = self.GridTreasureList[i]
if not grid then
local item = CS.UnityEngine.Object.Instantiate(self.GridTreasureGrade, self.PanelGradeContent) -- 复制一个item
grid = XUiGridStarReward.New(self, item)
grid.Transform.localPosition = CS.UnityEngine.Vector3(item.transform.localPosition.x, item.transform.localPosition.y + offerY, item.transform.localPosition.z)
self.GridTreasureList[i] = grid
end
grid:Refresh(self.RewardList[i])
--grid:InitTreasureList()
grid.GameObject:SetActiveEx(true)
end
end
-- 背景
function XUiFubenHack:SwitchBg(actTemplate)
if not actTemplate or not actTemplate.MainBackgound then return end
self.RImgFestivalBg:SetRawImage(actTemplate.MainBackgound)
end
-- 计时器
function XUiFubenHack:CreateActivityTimer(endTime)
local time = XTime.GetServerNowTimestamp()
self.TxtDay.text = XUiHelper.GetTime(endTime - time, XUiHelper.TimeFormatType.ACTIVITY)
self:StopActivityTimer()
self.ActivityTimer = XScheduleManager.ScheduleForever(function()
time = XTime.GetServerNowTimestamp()
if time > endTime then
self:StopActivityTimer()
XDataCenter.FubenHackManager.OnActivityEnd()
return
end
self.TxtDay.text = XUiHelper.GetTime(endTime - time, XUiHelper.TimeFormatType.ACTIVITY)
end, XScheduleManager.SECOND, 0)
end
function XUiFubenHack:StopActivityTimer()
if self.ActivityTimer then
XScheduleManager.UnSchedule(self.ActivityTimer)
self.ActivityTimer = nil
end
if self.AnimTimer then
XScheduleManager.UnSchedule(self.AnimTimer)
self.AnimTimer = nil
end
end
function XUiFubenHack:CheckIsNeedPop()
local chapter = XDataCenter.FubenHackManager.GetCurChapterTemplate()
if self.LastChapter and chapter ~= self.LastChapter then
return true
else
self.LastChapter = XDataCenter.FubenHackManager.GetCurChapterTemplate()
end
end