213 lines
7 KiB
Lua
213 lines
7 KiB
Lua
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XUiPanelRewardBox = XClass(nil, "XUiPanelRewardBox")
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local RewardBoxState = {
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LOCK = 1,
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OPEN = 2,
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UNREWARD = 3
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}
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function XUiPanelRewardBox:Ctor(ui, parent, pos, canSelect, isMultiplayer)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.Parent = parent
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self.Pos = pos
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self.CanSelect = canSelect
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self.IsMultiplayer = isMultiplayer
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self:InitAutoScript()
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self.Animation = self.GameObject:GetComponent("Animation")
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self.State = RewardBoxState.LOCK
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self.Grid = XUiGridCommon.New(self.Parent, self.GridCommon)
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self.Grid.BtnClick.gameObject:SetActive(false)
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self.FxUiFanpaiBlue = self.Transform:Find("PanelBox/PanelEffect/FanpaiBlue"):GetComponent("Animation")
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self.FxUiFanpaiGreen = self.Transform:Find("PanelBox/PanelEffect/FanpaiGreen"):GetComponent("Animation")
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self.FxUiFanpaiOrange = self.Transform:Find("PanelBox/PanelEffect/FanpaiOrange"):GetComponent("Animation")
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self.FxUiFanpaiPurple = self.Transform:Find("PanelBox/PanelEffect/FanpaiPurple"):GetComponent("Animation")
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end
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function XUiPanelRewardBox:OnEnable()
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if self.IsPlaying then
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self:PlayAnimationSelect()
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end
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end
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function XUiPanelRewardBox:OnDisable()
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self.IsPlaying = self.Animation.isPlaying
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiPanelRewardBox:InitAutoScript()
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self:AutoInitUi()
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self.SpecialSoundMap = {}
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self:AutoAddListener()
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end
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function XUiPanelRewardBox:AutoInitUi()
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self.PanelBox = self.Transform:Find("PanelBox")
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self.GridCommon = self.Transform:Find("PanelBox/GridCommon")
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self.ImgIcon = self.Transform:Find("PanelBox/GridCommon/ImgIcon")
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self.ImgQuality = self.Transform:Find("PanelBox/GridCommon/ImgQuality")
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self.BtnClick = self.Transform:Find("PanelBox/GridCommon/BtnClick")
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self.TxtNameB = self.Transform:Find("PanelBox/GridCommon/TxtName")
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self.Panel_Lock = self.Transform:Find("PanelBox/Panel_Lock")
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self.ImgDefault = self.Transform:Find("PanelBox/Panel_Lock/ImgDefault"):GetComponent("Image")
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self.BtnOpen = self.Transform:Find("PanelBox/Panel_Lock/BtnOpen"):GetComponent("Button")
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self.PanelRewards = self.Transform:Find("PanelBox/PanelRewards")
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self.TxtName = self.Transform:Find("PanelBox/PanelRewards/TxtName"):GetComponent("Text")
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self.PanelUnRewards = self.Transform:Find("PanelBox/PanelUnRewards")
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self.TxtNameA = self.Transform:Find("PanelBox/PanelUnRewards/TxtName")
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self.PanelEffect = self.Transform:Find("PanelBox/PanelEffect")
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end
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function XUiPanelRewardBox:GetAutoKey(uiNode, eventName)
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if not uiNode then return end
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return eventName .. uiNode:GetHashCode()
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end
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function XUiPanelRewardBox:RegisterListener(uiNode, eventName, func)
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local key = self:GetAutoKey(uiNode, eventName)
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if not key then return end
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local listener = self.AutoCreateListeners[key]
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if listener ~= nil then
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uiNode[eventName]:RemoveListener(listener)
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end
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if func ~= nil then
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if type(func) ~= "function" then
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XLog.Error("XUiPanelRewardBox:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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listener = function(...)
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XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
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func(self, ...)
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end
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uiNode[eventName]:AddListener(listener)
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self.AutoCreateListeners[key] = listener
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end
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end
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function XUiPanelRewardBox:AutoAddListener()
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self.AutoCreateListeners = {}
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XUiHelper.RegisterClickEvent(self, self.BtnOpen, self.OnBtnOpenClick)
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end
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-- auto
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function XUiPanelRewardBox:Refresh(data)
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if self.State ~= RewardBoxState.LOCK then
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return
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end
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if not data.GoodsList then
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return
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end
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self.Grid:ShowCount(true)
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self.Grid:Refresh(data.GoodsList[1], { Disable = true })
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self.State = RewardBoxState.OPEN
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self.Panel_Lock.gameObject:SetActive(false)
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self.Qulity = self.Grid:GetQuality()
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self.GridCommon.gameObject:SetActive(true)
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local name = ""
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if data.PlayerId == XPlayer.Id then
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name = XPlayer.Name
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elseif self.Parent.WinData.PlayerList then
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for _, v in pairs(self.Parent.WinData.PlayerList) do
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if v.Id == data.PlayerId then
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name = XDataCenter.SocialManager.GetPlayerRemark(data.PlayerId, v.Name)
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end
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end
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end
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-- 合众战局单机模式下不显示玩家名,显示“获得奖励”
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if not self.IsMultiplayer and XDataCenter.ArenaOnlineManager.GetCurChallengeId() then
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self.TxtName.text = CS.XTextManager.GetText("FlopRewardGetReward")
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else
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self.TxtName.text = name
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end
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if data.PlayerId ~= 0 then
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self.State = RewardBoxState.OPEN
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self:PlayAnimationSelect()
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else
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self.State = RewardBoxState.UNREWARD
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self:PlayAnimationAutoShow()
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end
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end
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function XUiPanelRewardBox:OnBtnOpenClick()
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if not self.CanSelect or self.Parent.Selected then
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return
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end
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if self.IsMultiplayer then
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XDataCenter.RoomManager.SelectReward(self.Pos)
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else
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XEventManager.DispatchEvent(XEventId.EVENT_ONLINEBOSS_DROPREWARD_NOTIFY, {
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PlayerId = XPlayer.Id,
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Pos = self.Pos
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})
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end
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end
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-- function XUiPanelRewardBox:SetupRewards(pos, goodsList)
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-- if self.Pos ~= pos then
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-- return
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-- end
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-- end
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function XUiPanelRewardBox:PlayAnimationSelect()
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local aniName = 'UiFanpai0'
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self.Animation:Play(aniName)
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local clip = self.Animation:GetClip(aniName)
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XScheduleManager.Schedule(function()
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self:PlayQualityAni()
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XScheduleManager.Schedule(function()
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self.PanelRewards.gameObject:SetActive(true)
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self.Animation:Play("UiFanpai1")
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self.Grid.BtnClick.gameObject:SetActive(true)
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end, 500, 1, clip.length * 1000)
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end, clip.length * 1000, 1, clip.length * 1000)
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end
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function XUiPanelRewardBox:PlayAnimationAutoShow()
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local aniName = 'UiFanpai0'
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self.Animation:Play(aniName)
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local clip = self.Animation:GetClip(aniName)
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XScheduleManager.Schedule(function()
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self:PlayQualityAni()
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XScheduleManager.Schedule(function()
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self.PanelUnRewards.gameObject:SetActive(true)
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self.Animation:Play("UiFanpai2")
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self.Grid.BtnClick.gameObject:SetActive(true)
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end, 500, 1, clip.length * 1000)
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end, clip.length * 1000, 1, clip.length * 1000)
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end
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function XUiPanelRewardBox:PlayQualityAni()
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if self.Qulity <= 2 then
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self.FxUiFanpaiGreen.gameObject:SetActive(true)
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self.FxUiFanpaiGreen:Play("FanpaiGreen")
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end
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if self.Qulity == 3 then
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self.FxUiFanpaiBlue.gameObject:SetActive(true)
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self.FxUiFanpaiBlue:Play("FanpaiBlue")
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end
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if self.Qulity == 4 then
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self.FxUiFanpaiPurple.gameObject:SetActive(true)
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self.FxUiFanpaiPurple:Play("FanpaiPurple")
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end
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if self.Qulity > 4 then
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self.FxUiFanpaiOrange.gameObject:SetActive(true)
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self.FxUiFanpaiOrange:Play("FanpaiOrange")
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end
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end
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return XUiPanelRewardBox
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