PGRData/Script/matrix/xui/xuifubendailyshop/XUiFubenDailyShop.lua

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Lua
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local XUiFubenDailyShop = XLuaUiManager.Register(XLuaUi, "UiFubenDailyShop")
local SuitIdRecordCache = -1
function XUiFubenDailyShop:OnAwake()
self:InitComponent()
self:InitDynamicTable()
end
function XUiFubenDailyShop:OnStart(shopId)
self.ShopId = shopId
self.AssetActivityPanel = XUiPanelActivityAsset.New(self.PanelActivityAsset, true)
self.SuitShopItemDic = {}
self.ShopItemList = XShopManager.GetShopGoodsList(self.ShopId)
for _, v in ipairs(self.ShopItemList) do
local suitId = XDataCenter.EquipManager.GetSuitIdByTemplateId(v.RewardGoods.TemplateId)
if not self.SuitShopItemDic[suitId] then
self.SuitShopItemDic[suitId] = {}
end
table.insert(self.SuitShopItemDic[suitId], v)
end
local isShopAvailable = #self.ShopItemList > 0
if isShopAvailable then
self.AssetActivityPanel:Refresh(XShopManager.GetShopShowIdList(shopId))
local suitId = next(self.SuitShopItemDic)
if SuitIdRecordCache > 0 then
local exist = false
for k, _ in pairs(self.SuitShopItemDic) do
if k == SuitIdRecordCache then
exist = true
break
end
end
self:SelectPage(exist and SuitIdRecordCache or suitId)
else
self:SelectPage(suitId)
end
end
self.TxtDesc.gameObject:SetActiveEx(not isShopAvailable)
self.WaferNameGroup.gameObject:SetActiveEx(isShopAvailable)
self.PanelActivityAsset.gameObject:SetActiveEx(isShopAvailable)
XRedPointManager.AddRedPointEvent(self.BtnSwitch, self.OnCheckShopNew, self, { XRedPointConditions.Types.CONDITION_FUBEN_DAILY_SHOP }, self.ShopItemList)
end
function XUiFubenDailyShop:InitComponent()
self.BtnSwitch.CallBack = function() self:OnBtnSwitchClick() end
self.BtnBack.CallBack = function() self:OnBtnBackClick() end
self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
self.GridShop.gameObject:SetActiveEx(false)
end
function XUiFubenDailyShop:InitDynamicTable()
self.DynamicShopTable = XDynamicTableNormal.New(self.PanelItemList.gameObject)
self.DynamicShopTable:SetDelegate(self)
self.DynamicShopTable:SetProxy(XUiGridShop)
end
function XUiFubenDailyShop:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
grid:Init(self)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
local shopItemList = self.SuitShopItemDic[self.CurSuitId]
local data = shopItemList[index]
if data then
grid:UpdateData(data)
end
end
end
function XUiFubenDailyShop:UpdateBuy(data, cb)
XLuaUiManager.Open("UiShopItem", self, data, cb)
end
function XUiFubenDailyShop:RefreshBuy()
local shopItemList = self.SuitShopItemDic[self.CurSuitId]
for index, data in ipairs(shopItemList) do
local grid = self.DynamicShopTable:GetGridByIndex(index)
if grid then
grid:UpdateData(data)
end
end
self:UpdateUI()
self.AssetActivityPanel:Refresh(XShopManager.GetShopShowIdList(self.ShopId))
end
function XUiFubenDailyShop:SelectPage(suitId)
self:PlayAnimation("AnimQieHuan")
if suitId then
self.CurSuitId = suitId
XShopManager.GetShopInfo(self.ShopId, function()
self.CurPageShopItemList = self:GetShopItemListBySuitId(suitId)
self:RefreshShopList()
self:UpdateUI()
end)
end
end
function XUiFubenDailyShop:GetShopItemListBySuitId(suitId)
return self.SuitShopItemDic[suitId]
end
function XUiFubenDailyShop:RefreshShopList()
self.DynamicShopTable:SetDataSource(self.CurPageShopItemList)
self.DynamicShopTable:ReloadDataASync()
end
function XUiFubenDailyShop:UpdateUI()
local suitCfg = XEquipConfig.GetEquipSuitCfg(self.CurSuitId)
if suitCfg == nil then
XLog.Error("suitCfg == nil, suitId = " .. self.CurSuitId)
return
end
self.WaferNameText.text = suitCfg.Name
self.PropertyText.text = suitCfg.Description
self.TxtDesc.gameObject:SetActiveEx(#self.ShopItemList == 0)
self.TxtTitle.text = XShopManager.GetShopName(self.ShopId)
end
function XUiFubenDailyShop:GetCurShopId()
return self.ShopId
end
function XUiFubenDailyShop:OnCheckShopNew(count)
self.BtnSwitch:ShowReddot(count >= 0)
end
function XUiFubenDailyShop:OnBtnSwitchClick()
local callBack = function(suitId)
if suitId then
self:SelectPage(suitId)
end
end
XLuaUiManager.Open("UiWaferSelect", self.CurSuitId, self.ShopItemList, self.SuitShopItemDic, callBack)
end
function XUiFubenDailyShop:OnBtnBackClick()
self:Close()
end
function XUiFubenDailyShop:OnBtnMainUiClick()
XLuaUiManager.RunMain()
end
function XUiFubenDailyShop:OnDestroy()
SuitIdRecordCache = self.CurSuitId
end