PGRData/Script/matrix/xui/xuifubencouplecombat/childitem/XUiGridSkill.lua

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--技能图标控件
local XUiGridSkill = XClass(nil, "XUiGridSkill")
function XUiGridSkill:Ctor(ui, rootUi, index)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.RootUi = rootUi
XTool.InitUiObject(self)
self.Index = index
if self.BtnSkillIcon then
XUiHelper.RegisterClickEvent(self, self.BtnSkillIcon, self.OnBtnSkillIconClick)
end
end
function XUiGridSkill:RefreshData(careerskillId)
self.CareerskillId = careerskillId
--技能等级
local iconLv = XFubenCoupleCombatConfig.GetCharacterCareerSkillIconLv(careerskillId)
local isHasIconLv = iconLv and true or false
if self.ImgIconLv then
if isHasIconLv then
self.RootUi:SetUiSprite(self.ImgIconLv, iconLv)
end
self.ImgIconLv.gameObject:SetActiveEx(isHasIconLv)
end
if self.Triangle then
self.Triangle.gameObject:SetActiveEx(isHasIconLv)
end
--图标
if self.RImgIcon then
local skillIcon = XFubenCoupleCombatConfig.GetCharacterCareerSkillIcon(careerskillId)
self.RImgIcon:SetRawImage(skillIcon)
end
end
function XUiGridSkill:OnBtnSkillIconClick()
self.BtnSkillIcon:SetButtonState(CS.UiButtonState.Select)
XLuaUiManager.Open("UiCoupleCombatSkillTips", self.CareerskillId, self.Index, handler(self, self.CloseSkillTipsCallback))
end
function XUiGridSkill:CloseSkillTipsCallback()
self.BtnSkillIcon:SetButtonState(CS.UiButtonState.Normal)
end
return XUiGridSkill