PGRData/Script/matrix/xui/xuifuben/XUiFuben.lua

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local XUiFuben = XLuaUiManager.Register(XLuaUi, "UiFuben")
XUiFuben.BtnTabIndex = {
Activity = 1,
Challenge = 2,
Daily = 3,
MainLine = 4,
}
function XUiFuben:OnAwake()
self:InitAutoScript()
XDataCenter.FubenManager.InitNewChallengeRedPointTable()
self:InitTabBtnGroup()
end
function XUiFuben:OnStart(type, stageId, subType)
self.CurType = type
self.CurSubType = subType
self.CurStageId = stageId
self.MainLineChapterInst = nil
self.ActivityCapterInst = nil
self.ChallengeChapterInst = nil
self.BtnTrial.gameObject:SetActiveEx(false)
self.CurDiff = XDataCenter.FubenManager.DifficultNormal
self.FirstIn = true
self:OnOpenInit()
end
function XUiFuben:OnEnable()
XRedPointManager.Check(self.RedPointId)
XRedPointManager.Check(self.RedPointChallengeId)
XRedPointManager.Check(self.RedPointActivityId)
XRedPointManager.Check(self.RedPointExperimentId)
if self.FirstIn then
self.FirstIn = false
self:PlayAnimation("AnimStartEnable")
else
self:PlayAnimation("ExcessiveEnable")
end
end
function XUiFuben:InitTabBtnGroup()
self.BtnTabActivity:SetDisable(not XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.FubenActivity))
self.BtnTabChallenge:SetDisable(not XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.FubenChallenge))
self.BtnTabDaily:SetDisable(not XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.FubenDaily))
self.BtnTabChallenge.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.FubenChallenge))
self.BtnTabDaily.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.FubenDaily))
local tabGroup = {
self.BtnTabActivity,
self.BtnTabChallenge,
self.BtnTabDaily,
self.BtnTabMainLine,
}
self.PanelBottomRight:Init(tabGroup, function(tabIndex) self:OnClickTabCallBack(tabIndex) end)
if XUiManager.IsHideFunc then
self:HideFunc()
end
self.RedPointId = XRedPointManager.AddRedPointEvent(self.BtnTabMainLine, self.RefreshBtnTabMainLineRedDot, self, { XRedPointConditions.Types.CONDITION_MAIN_CHAPTER })
self.RedPointChallengeId = XRedPointManager.AddRedPointEvent(self.BtnTabChallenge, self.RefreshBtnTabChallengeRedDot, self, {
XRedPointConditions.Types.CONDITION_EXPLORE_REWARD,
XRedPointConditions.Types.CONDITION_TRIAL_RED,
XRedPointConditions.Types.CONDITION_ASSIGN_REWARD,
XRedPointConditions.Types.CONDITION_CHALLEGE_NEW,
XRedPointConditions.Types.CONDITION_EXPERIMENT_RED,
XRedPointConditions.Types.XRedPointConditionStrongholdRewardCanGet,
XRedPointConditions.Types.CONDITION_PRACTICE_ALL_RED_POINT,
XRedPointConditions.Types.CONDITION_THEATRE_ALL_RED_POINT
})
self.RedPointActivityId = XRedPointManager.AddRedPointEvent(self.BtnTabActivity, self.RefreshBtnTabActivityRedDot, self, {
XRedPointConditions.Types.CONDITION_EXPEDITION_CAN_RECRUIT,
XRedPointConditions.Types.CONDITION_WORLDBOSS_RED,
XRedPointConditions.Types.CONDITION_SPECIALTRAIN_RED,
XRedPointConditions.Types.CONDITION_CHESSPURSUIT_REWARD_RED,
XRedPointConditions.Types.CONDITION_NIER_RED,
XRedPointConditions.Types.CONDITION_SIMULATED_COMBAT,
XRedPointConditions.Types.CONDITION_KOROMCHARACTIVITYMAINRED,
XRedPointConditions.Types.CONDITION_REFORM_All_RED_POINT,
XRedPointConditions.Types.CONDITION_POKER_GUESSING_RED,
XRedPointConditions.Types.XRedPointConditionKillZoneActivity,
XRedPointConditions.Types.CONDITION_SUPERSMASHBROS_HAVE_REWARD,
XRedPointConditions.Types.CONDITION_MAVERICK_MAIN,
XRedPointConditions.Types.CONDITION_MEMORYSAVE_ALL_RED_POINT,
XRedPointConditions.Types.CONDITION_PIVOTCOMBAT_ALL_RED_POINT,
XRedPointConditions.Types.CONDITION_ACTIVITY_NEW_YEAR_FUBEN,
XRedPointConditions.Types.CONDITION_DOUBLE_TOWERS,
XRedPointConditions.Types.CONDITION_ACTIVITY_WHITE_VALENTINE,
XRedPointConditions.Types.CONDITION_ACTIVITY_TAIKO_MASTER,
})
self.RedPointExperimentId = XRedPointManager.AddRedPointEvent(self.ExperimentRedPoint, self.OnCheckExperimentRedPoint, self, { XRedPointConditions.Types.CONDITION_EXPERIMENT_RED })
end
---
--- 隐藏活动、挑战、资源按钮
function XUiFuben:HideFunc()
self.BtnTabActivity.gameObject:SetActiveEx(false)
self.BtnTabChallenge.gameObject:SetActiveEx(false)
self.BtnTabDaily.gameObject:SetActiveEx(false)
end
function XUiFuben:OnClickTabCallBack(tabIndex)
if self.SelectedIndex and self.SelectedIndex == tabIndex then
return
end
if tabIndex == self.BtnTabIndex.Activity then
if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.FubenActivity) then
return
end
self.BtnTrial.gameObject:SetActiveEx(false)
XDataCenter.FubenBossOnlineManager.RefreshBossData(function()
self:OpenOneChildUi("UiFubenActivityBanner", true)
end)
elseif tabIndex == self.BtnTabIndex.Challenge then
if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.FubenChallenge) then
return
end
self.BtnTrial.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.FubenActivityTrial))
XDataCenter.FubenManager.RefreshNewChallengeRedPoint() --刷新挑战页签红点
self:OpenOneChildUi("UiFubenChallengeBanner", true)
elseif tabIndex == self.BtnTabIndex.Daily then
if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.FubenDaily) then
return
end
self.BtnTrial.gameObject:SetActiveEx(false)
self:OpenOneChildUi("UiFubenDailyBanner", true)
elseif tabIndex == self.BtnTabIndex.MainLine then
self.BtnTrial.gameObject:SetActiveEx(false)
if self.ResumeData then
self.CurSubType = self.ResumeData.CurSubType
end
local childUi = self:FindChildUiObj("UiFubenMainLineBanner")
if childUi then
childUi:SetSelectIndex(self.CurSubType)
self.CurSubType = nil
end
self:OpenOneChildUi("UiFubenMainLineBanner")
end
self.SelectedIndex = tabIndex
end
function XUiFuben:RefreshBtnTabMainLineRedDot(count)
self.BtnTabMainLine:ShowReddot(count >= 0)
end
function XUiFuben:RefreshBtnTabChallengeRedDot(count)
self.BtnTabChallenge:ShowReddot(count >= 0)
end
function XUiFuben:RefreshBtnTabActivityRedDot(count)
self.BtnTabActivity:ShowReddot(count >= 0)
end
function XUiFuben:OnCheckExperimentRedPoint(count)
self.ExperimentRedPoint.gameObject:SetActiveEx(count >= 0)
end
function XUiFuben:OnOpenInit()
self.IsLoadFinish = true
local defaultSelectIndex
if self.ResumeData then
defaultSelectIndex = self.ResumeData.SelectedIndex
elseif self.CurStageId then
-- 指定关卡
local stageInfo = XDataCenter.FubenManager.GetStageInfo(self.CurStageId)
if stageInfo.Type == XDataCenter.FubenManager.StageType.Mainline then
-- chapter
self.CurDiff = stageInfo.Difficult
self:RefreshForChangeDiff()
self.PanelBottomRightRT.gameObject:SetActiveEx(false)
elseif stageInfo.Type == XDataCenter.FubenManager.StageType.Daily
or stageInfo.Type == XDataCenter.FubenManager.StageType.Tower
or stageInfo.Type == XDataCenter.FubenManager.StageType.BossSingle
or stageInfo.Type == XDataCenter.FubenManager.StageType.Urgent then
defaultSelectIndex = self.BtnTabIndex.Challenge
elseif stageInfo.Type == XDataCenter.FubenManager.StageType.BossOnline then
defaultSelectIndex = self.BtnTabIndex.Activity
end
elseif self.CurType then
-- 副本类型
if self.CurType == XDataCenter.FubenManager.StageType.Mainline then
defaultSelectIndex = self.BtnTabIndex.MainLine
elseif self.CurType == XDataCenter.FubenManager.StageType.Daily then
defaultSelectIndex = self.BtnTabIndex.Challenge
elseif self.CurType == XDataCenter.FubenManager.StageType.BossOnline then
defaultSelectIndex = self.BtnTabIndex.Activity
elseif self.CurType == XDataCenter.FubenManager.StageType.Resource then
defaultSelectIndex = self.BtnTabIndex.Daily
end
else
defaultSelectIndex = self.BtnTabIndex.MainLine
end
if defaultSelectIndex then
self.PanelBottomRight:SelectIndex(defaultSelectIndex)
end
end
function XUiFuben:OpenOneChildUi(childUiName, needAnimation, args)
XUiFuben.Super.OpenOneChildUi(self, childUiName, args)
-- if needAnimation then
-- self:PlayAnimation("ChildUiParentEnable")
-- end
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiFuben:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiFuben:AutoInitUi()
self.BtnMainUi = self.Transform:Find("SafeAreaContentPane/Root/Top/BtnMainUi"):GetComponent("Button")
self.BtnBack = self.Transform:Find("SafeAreaContentPane/Root/Top/BtnBack"):GetComponent("Button")
self.PanelContent = self.Transform:Find("SafeAreaContentPane/PanelContent")
self.PanelAsset = self.Transform:Find("SafeAreaContentPane/Root/PanelAsset")
self.BtnTrial = self.Transform:Find("SafeAreaContentPane/Root/BtnTrial"):GetComponent("Button")
end
function XUiFuben:AutoAddListener()
self:RegisterClickEvent(self.BtnMainUi, self.OnBtnMainUiClick)
self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick)
self:RegisterClickEvent(self.TogActivity, self.OnTogActivityClick)
self:RegisterClickEvent(self.TogChallenge, self.OnTogChallengeClick)
self:RegisterClickEvent(self.TogMainLine, self.OnTogMainLineClick)
self:RegisterClickEvent(self.TogDaily, self.OnTogDailyClick)
self:RegisterClickEvent(self.BtnTrial, self.OnBtnTrialClick)
end
-- auto
function XUiFuben:OnBtnTrialClick()
if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.FubenActivityTrial) then
return
end
XLuaUiManager.Open("UiFubenExperiment")
end
-- 播放完动画再打开界面
function XUiFuben:PushUi(cb)
if self.IsPlaying then return end
self.IsPlaying = true
self:PlayAnimation("ExcessiveDisable", function()
cb()
self.IsPlaying = false
end)
end
function XUiFuben:RefreshForChangeDiff()
if self.MainLineChapterInst then
self.MainLineChapterInst:InitChapterList(self.CurDiff)
end
end
function XUiFuben:OnBtnBackClick()
if not self.IsLoadFinish then
return
end
self:Close()
end
function XUiFuben:OnBtnMainUiClick()
if not self.IsLoadFinish then
return
end
XLuaUiManager.RunMain()
end
function XUiFuben:OnReleaseInst()
local currentSelect
local childUi = self:FindChildUiObj("UiFubenMainLineBanner")
if childUi then
currentSelect = childUi.CurrentSelect
end
return { SelectedIndex = self.SelectedIndex, CurSubType = currentSelect }
end
function XUiFuben:OnResume(data)
data = data or {}
self.ResumeData = data
end