70 lines
2.7 KiB
Lua
70 lines
2.7 KiB
Lua
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--虚像地平线角色留言板
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local XUiExpeditionGuesBook = XLuaUiManager.Register(XLuaUi, "UiExpeditionGuesBook")
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local XUiExpeditionMessageItemList = require("XUi/XUiExpedition/Recruit/XUiExpeditionRoleDetails/MessageBoard/XUiExpeditionMessageItemList")
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function XUiExpeditionGuesBook:OnAwake()
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XTool.InitUiObject(self)
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self.GridGuestbook.gameObject:SetActiveEx(false)
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self.MessageItemList = XUiExpeditionMessageItemList.New(self.PanelSelectList, self)
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self:RegisterClickEvent(self.BtnClose, self.OnBtnClose)
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self:RegisterClickEvent(self.BtnSend, self.OnBtnSend)
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end
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function XUiExpeditionGuesBook:OnStart(eCharaCfg, hadCommented)
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self.HadCommented = hadCommented
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self:RefreshData(eCharaCfg)
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end
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function XUiExpeditionGuesBook:OnEnable()
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self.MessageItemList:OnEnable()
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end
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function XUiExpeditionGuesBook:OnBtnSend()
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if not self.ECharaCfg then return end
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if self.HadCommented then
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XUiManager.TipMsg(CS.XTextManager.GetText("ExpeditionHaveCommented"))
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end
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XDataCenter.ExpeditionManager.SendComment(self.ECharaCfg.Id, self.InputFieldMsg.text)
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self:ResetInput()
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end
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function XUiExpeditionGuesBook:OnBtnClose()
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self.MessageItemList:OnDisable()
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self:Close()
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end
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function XUiExpeditionGuesBook:RefreshData(eCharaCfg)
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self.ECharaCfg = eCharaCfg
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self.EBaseCharaCfg = XExpeditionConfig.GetBaseCharacterCfgById(eCharaCfg.BaseId)
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self.CharacterId = self.EBaseCharaCfg.CharacterId
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self:RefreshRoleInfo()
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self:RefreshMessageList()
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end
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function XUiExpeditionGuesBook:RefreshRoleInfo()
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if not self.ECharaCfg then return end
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local jobType = XRobotManager.GetRobotJobType(self.ECharaCfg.RobotId)
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self.RImgRole:SetRawImage(XDataCenter.CharacterManager.GetCharHalfBodyImage(self.CharacterId))
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self.RImgIconCharacter:SetRawImage(XCharacterConfigs.GetNpcTypeIcon(jobType))
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self.TxtName.text = XCharacterConfigs.GetCharacterName(self.CharacterId)
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self.TxtNameOther.text = XCharacterConfigs.GetCharacterTradeName(self.CharacterId)
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local elementList = XExpeditionConfig.GetCharacterElementByBaseId(self.ECharaCfg.BaseId)
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for i = 1, 3 do
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local rImg = self["RImgCharElement" .. i]
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if elementList[i] then
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rImg.transform.parent.gameObject:SetActive(true)
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local elementConfig = XExpeditionConfig.GetCharacterElementById(elementList[i])
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rImg:SetRawImage(elementConfig.Icon)
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else
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rImg.transform.parent.gameObject:SetActive(false)
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end
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end
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end
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function XUiExpeditionGuesBook:RefreshMessageList()
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self.MessageItemList:UpdateData(self.ECharaCfg.Id)
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end
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function XUiExpeditionGuesBook:ResetInput()
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self.InputFieldMsg.text = ""
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end
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