PGRData/Script/matrix/xui/xuiexpedition/ranking/XUiExpeditionRankList.lua

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Lua
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--虚像地平线前百排行榜控件
local XUiExpeditionRankList = XClass(nil, "XUiExpeditionRankList")
local XUiRankGrid = require("XUi/XUiExpedition/Ranking/XUiExpeditionRankGrid")
function XUiExpeditionRankList:Ctor(ui, rootUi, rankInfoPanel)
XTool.InitUiObjectByUi(self, ui)
self:InitDynamicTable()
self.RootUi = rootUi
self.InfoPanel = rankInfoPanel
end
function XUiExpeditionRankList:InitDynamicTable()
self.DynamicTable = XDynamicTableNormal.New(self.GameObject)
self.DynamicTable:SetProxy(XUiRankGrid)
self.DynamicTable:SetDelegate(self)
end
--动态列表事件
function XUiExpeditionRankList:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
grid:Init(grid.DynamicGrid.gameObject, self.RootUi)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
if self.RankingList and self.RankingList[index] then
grid:RefreshData(self.RankingList[index], index)
end
end
end
function XUiExpeditionRankList:UpdateData()
self.RankingList = XDataCenter.ExpeditionManager.GetRankingList()
self.DynamicTable:SetDataSource(self.RankingList)
self.DynamicTable:ReloadDataASync(1)
self.InfoPanel.PanelNoRank.gameObject:SetActiveEx(not (self.RankingList and #self.RankingList > 0))
end
return XUiExpeditionRankList