55 lines
2.7 KiB
Lua
55 lines
2.7 KiB
Lua
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local XUiPanelCollection = XClass(nil, "XUiPanelCollection")
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function XUiPanelCollection:Ctor(ui, rootUi)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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XTool.InitUiObject(self)
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end
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function XUiPanelCollection:Refresh(exhibitionType)
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local collectionRate = XDataCenter.ExhibitionManager.GetCollectionRate(true, exhibitionType)
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self.TxtPanelCollectionRate.text = math.floor(collectionRate * 100)
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self.ImgRate.fillAmount = collectionRate
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if exhibitionType then
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self.TextNameLabel.text = CS.XTextManager.GetText("ExhibitionCollectionLable" .. exhibitionType)
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else
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self.TextNameLabel.text = CS.XTextManager.GetText("ExhibitionCollectionDefaultLable")
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end
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local totalCharacterNum = XDataCenter.ExhibitionManager.GetCollectionTotalNum(exhibitionType)
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local curFinishNum = XDataCenter.ExhibitionManager.GetTaskFinishNum(true, exhibitionType)
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if totalCharacterNum == 0 then
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self.ImgRateNew.fillAmount = 1
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self.ImgRateLower.fillAmount = 1
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self.ImgRateMiddle.fillAmount = 1
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self.ImgRateHigher.fillAmount = 1
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else
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self.ImgRateNew.fillAmount = curFinishNum[XCharacterConfigs.GrowUpLevel.New] / totalCharacterNum
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self.ImgRateLower.fillAmount = curFinishNum[XCharacterConfigs.GrowUpLevel.Lower] / totalCharacterNum
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self.ImgRateMiddle.fillAmount = curFinishNum[XCharacterConfigs.GrowUpLevel.Middle] / totalCharacterNum
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self.ImgRateHigher.fillAmount = curFinishNum[XCharacterConfigs.GrowUpLevel.Higher] / totalCharacterNum
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end
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self.TxtNumNew.text = curFinishNum[XCharacterConfigs.GrowUpLevel.New]
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self.TxtTotalNew.text = totalCharacterNum
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self.TxtNumLower.text = curFinishNum[XCharacterConfigs.GrowUpLevel.Lower]
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self.TxtTotalLower.text = totalCharacterNum
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self.TxtNumMiddle.text = curFinishNum[XCharacterConfigs.GrowUpLevel.Middle]
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self.TxtTotalMiddle.text = totalCharacterNum
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self.TxtNumHigher.text = curFinishNum[XCharacterConfigs.GrowUpLevel.Higher]
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self.TxtTotalHigher.text = totalCharacterNum
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self.InfoLabelNew.text = XExhibitionConfigs.GetExhibitionLevelNameByLevel(XCharacterConfigs.GrowUpLevel.New)
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self.InfoLabelLower.text = XExhibitionConfigs.GetExhibitionLevelNameByLevel(XCharacterConfigs.GrowUpLevel.Lower)
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self.InfoLabelMiddle.text = XExhibitionConfigs.GetExhibitionLevelNameByLevel(XCharacterConfigs.GrowUpLevel.Middle)
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self.InfoLabelHigher.text = XExhibitionConfigs.GetExhibitionLevelNameByLevel(XCharacterConfigs.GrowUpLevel.Higher)
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end
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function XUiPanelCollection:Show(exhibitionType)
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self:Refresh(exhibitionType)
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self.GameObject:SetActive(true)
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end
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function XUiPanelCollection:Hide()
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self.GameObject:SetActive(false)
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end
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return XUiPanelCollection
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