PGRData/Script/matrix/xui/xuiescape/XUiPanelFeature.lua

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local XUiGridBuff = XClass(nil, "XUiGridBuff")
function XUiGridBuff:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
XUiHelper.RegisterClickEvent(self, self.RImgIcon:GetComponent("RawImage"), self.ShowInfo)
end
function XUiGridBuff:Refresh(showFightEventId)
self.ShowFightEventId = showFightEventId
local fightEventDetailConfig = XFubenConfigs.GetStageFightEventDetailsByStageFightEventId(showFightEventId)
self.RImgIcon:SetRawImage(fightEventDetailConfig.Icon)
end
function XUiGridBuff:ShowInfo()
local fightEventDetailConfig = XFubenConfigs.GetStageFightEventDetailsByStageFightEventId(self.ShowFightEventId)
XUiManager.UiFubenDialogTip(fightEventDetailConfig.Name, fightEventDetailConfig.Description)
end
--环境图标控件
local XUiPanelFeature = XClass(nil, "XUiPanelFeature")
function XUiPanelFeature:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:InitUi()
end
function XUiPanelFeature:InitUi()
if self.GridBuff then
self.GridBuff.gameObject:SetActiveEx(false)
end
self.PanelContent = XUiHelper.TryGetComponent(self.Transform, "Viewport/PanelContent")
if XTool.UObjIsNil(self.PanelContent) then
self.PanelContent = XUiHelper.TryGetComponent(self.Transform, "Viewport/PanelArchiveMonsterContent")
end
self.GridFeatureList = {}
end
function XUiPanelFeature:Refresh(fightEventIds)
if not self.GridBuff or not self.PanelContent then
return
end
fightEventIds = fightEventIds or {}
local item
for i, showFightEventId in ipairs(fightEventIds) do
item = self.GridFeatureList[i]
if not item then
local gridBuff = i == 1 and self.GridBuff or XUiHelper.Instantiate(self.GridBuff, self.PanelContent)
item = XUiGridBuff.New(gridBuff)
self.GridFeatureList[i] = item
end
item:Refresh(showFightEventId)
item.GameObject:SetActiveEx(true)
end
for i = #fightEventIds + 1, #self.GridFeatureList do
self.GridFeatureList[i].GameObject:SetActiveEx(false)
end
end
return XUiPanelFeature