PGRData/Script/matrix/xui/xuiequipbreakthrough/XUiEquipCanBreakthroughTip.lua

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local XUiEquipCanBreakthroughTip = XLuaUiManager.Register(XLuaUi, "UiEquipCanBreakthroughTip")
function XUiEquipCanBreakthroughTip:OnStart(equipId, changeTxt, closeCb, setMask)
self.EquipId = equipId
self.CloseCb = closeCb
self.SetMask = setMask
if changeTxt then
self.TxtDes.text = changeTxt
self.ChangeTxt = true
end
end
function XUiEquipCanBreakthroughTip:OnEnable()
if self.SetMask then
self:PlayAnimationWithMask("AnimShow", function()
self:CloseSelf()
end)
else
self:PlayAnimation("AnimShow", function()
self:CloseSelf()
end)
end
end
function XUiEquipCanBreakthroughTip:OnDestroy()
CsXGameEventManager.Instance:Notify(XEventId.EVENT_EQUIP_CAN_BREAKTHROUGH_TIP_CLOSE, self.EquipId)
self.SetMask = nil
end
function XUiEquipCanBreakthroughTip:CloseSelf()
if not self.GameObject.activeInHierarchy then return end
self:Close()
if self.CloseCb then self.CloseCb() end
end