84 lines
2.5 KiB
Lua
84 lines
2.5 KiB
Lua
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local XUiPanelProbability = XClass(nil, "XUiPanelProbability")
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function XUiPanelProbability:Ctor(ui, parent)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self:InitAutoScript()
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self.Parent = parent
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end
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function XUiPanelProbability:SetData(data)
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if not data or self.Data == data then
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return
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end
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self.Data = data
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self:SetIsUp(data.IsUp)
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self.TxtName.text = data.Name
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self.TxtType.text = data.Type
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if data.IsUp then
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self.TxtUpProb.text = data.ProbShow
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else
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self.TxtNorProb.text = data.ProbShow
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end
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self:SetActive(true)
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end
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function XUiPanelProbability:SetIsUp(bool)
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self.TxtUp.gameObject:SetActive(bool)
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self.TxtUpProb.gameObject:SetActive(bool)
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self.TxtNorProb.gameObject:SetActive(not bool)
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end
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function XUiPanelProbability:SetActive(bool)
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self.GameObject:SetActive(bool)
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiPanelProbability:InitAutoScript()
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self:AutoInitUi()
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self.SpecialSoundMap = {}
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self:AutoAddListener()
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end
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function XUiPanelProbability:AutoInitUi()
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self.TxtType = self.Transform:Find("TxtType"):GetComponent("Text")
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self.TxtName = self.Transform:Find("TxtName"):GetComponent("Text")
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self.TxtUpProb = self.Transform:Find("TxtUpProb"):GetComponent("Text")
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self.TxtNorProb = self.Transform:Find("TxtNorProb"):GetComponent("Text")
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self.TxtUp = self.Transform:Find("TxtUp"):GetComponent("Text")
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end
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function XUiPanelProbability:GetAutoKey(uiNode, eventName)
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if not uiNode then return end
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return eventName .. uiNode:GetHashCode()
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end
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function XUiPanelProbability:RegisterListener(uiNode, eventName, func)
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local key = self:GetAutoKey(uiNode, eventName)
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if not key then return end
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local listener = self.AutoCreateListeners[key]
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if listener ~= nil then
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uiNode[eventName]:RemoveListener(listener)
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end
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if func ~= nil then
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if type(func) ~= "function" then
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XLog.Error("XUiPanelProbability:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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listener = function(...)
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XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
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func(self, ...)
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end
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uiNode[eventName]:AddListener(listener)
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self.AutoCreateListeners[key] = listener
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end
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end
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function XUiPanelProbability:AutoAddListener()
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self.AutoCreateListeners = {}
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end
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-- auto
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return XUiPanelProbability
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