PGRData/Script/matrix/xui/xuidormtemplate/XUiGridDormTemplate.lua

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Lua
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local XUiGridDormTemplate = XClass(nil, "XUiGridDormTemplate")
function XUiGridDormTemplate:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:AutoAddListener()
end
function XUiGridDormTemplate:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiGridDormTemplate:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiGridDormTemplate:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiGridDormTemplate:AutoAddListener()
self:RegisterClickEvent(self.BtnTemplate, self.OnBtnTemplate)
self:RegisterClickEvent(self.BtnNone, self.OnBtnNone)
end
function XUiGridDormTemplate:SetPanelActive(isHave)
self.PanelTemplate.gameObject:SetActiveEx(isHave)
self.PanelTemplateNone.gameObject:SetActiveEx(not isHave)
end
function XUiGridDormTemplate:OnBtnTemplate()
XLuaUiManager.Open("UiDormTemplateDetail", self.HomeRoomData, self.EnterSenceCb, self.CurDormId)
end
function XUiGridDormTemplate:OnBtnNone()
if self.EnterSenceCb then self.EnterSenceCb() end
local enterRoomId = self.CollectCfg.SkipTemplateId
XDataCenter.DormManager.EnterTeamplateDormitory(enterRoomId, XDormConfig.DormDataType.CollectNone)
end
function XUiGridDormTemplate:Refresh(homeRoomData, roomType, collectCfg, enterSenceCb, curDormId)
self.HomeRoomData = homeRoomData
self.RoomType = roomType
self.CollectCfg = collectCfg
self.EnterSenceCb = enterSenceCb
self.CurDormId = curDormId
if homeRoomData then
self:SetPanelHave()
return
end
self:SetPanelNone()
end
function XUiGridDormTemplate:SetPanelHave()
self:SetPanelActive(true)
local imgPath = self.HomeRoomData:GetRoomPicturePath()
if self.RoomType == XDormConfig.DormDataType.Template then
self.RImgIcon:SetRawImage(imgPath, nil, false)
elseif self.RoomType == XDormConfig.DormDataType.Collect then
self.HomeRoomData:GetRoomPicture(function(texture)
if not texture then
imgPath = self.CollectCfg.DefaultIcon
self.RImgIcon:SetRawImage(imgPath, nil, false)
else
self.RImgIcon:SetRawImageTexture(texture, nil)
end
end)
end
self.TxtName.text = self.HomeRoomData:GetRoomName()
local connectDormId = self.HomeRoomData:GetConnectDormId()
self.PanelConnect.gameObject:SetActiveEx(connectDormId > 0)
if connectDormId > 0 then
local id = self.HomeRoomData:GetRoomId()
local prrcent = XDataCenter.DormManager.GetDormTemplatePercent(id, connectDormId)
local name = XDataCenter.DormManager.GetRoomDataByRoomId(connectDormId):GetRoomName()
self.TxtPercent.text = prrcent .. "%"
self.TxtConnectDorm.text = name
end
end
function XUiGridDormTemplate:SetPanelNone()
self:SetPanelActive(false)
end
return XUiGridDormTemplate