95 lines
3.1 KiB
Lua
95 lines
3.1 KiB
Lua
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local XUiGridDormTemplate = XClass(nil, "XUiGridDormTemplate")
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function XUiGridDormTemplate:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self:AutoAddListener()
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end
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function XUiGridDormTemplate:RegisterClickEvent(uiNode, func)
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if func == nil then
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XLog.Error("XUiGridDormTemplate:RegisterClickEvent函数参数错误:参数func不能为空")
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return
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end
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if type(func) ~= "function" then
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XLog.Error("XUiGridDormTemplate:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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local listener = function(...)
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func(self, ...)
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end
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CsXUiHelper.RegisterClickEvent(uiNode, listener)
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end
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function XUiGridDormTemplate:AutoAddListener()
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self:RegisterClickEvent(self.BtnTemplate, self.OnBtnTemplate)
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self:RegisterClickEvent(self.BtnNone, self.OnBtnNone)
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end
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function XUiGridDormTemplate:SetPanelActive(isHave)
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self.PanelTemplate.gameObject:SetActiveEx(isHave)
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self.PanelTemplateNone.gameObject:SetActiveEx(not isHave)
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end
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function XUiGridDormTemplate:OnBtnTemplate()
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XLuaUiManager.Open("UiDormTemplateDetail", self.HomeRoomData, self.EnterSenceCb, self.CurDormId)
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end
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function XUiGridDormTemplate:OnBtnNone()
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if self.EnterSenceCb then self.EnterSenceCb() end
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local enterRoomId = self.CollectCfg.SkipTemplateId
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XDataCenter.DormManager.EnterTeamplateDormitory(enterRoomId, XDormConfig.DormDataType.CollectNone)
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end
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function XUiGridDormTemplate:Refresh(homeRoomData, roomType, collectCfg, enterSenceCb, curDormId)
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self.HomeRoomData = homeRoomData
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self.RoomType = roomType
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self.CollectCfg = collectCfg
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self.EnterSenceCb = enterSenceCb
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self.CurDormId = curDormId
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if homeRoomData then
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self:SetPanelHave()
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return
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end
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self:SetPanelNone()
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end
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function XUiGridDormTemplate:SetPanelHave()
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self:SetPanelActive(true)
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local imgPath = self.HomeRoomData:GetRoomPicturePath()
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if self.RoomType == XDormConfig.DormDataType.Template then
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self.RImgIcon:SetRawImage(imgPath, nil, false)
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elseif self.RoomType == XDormConfig.DormDataType.Collect then
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self.HomeRoomData:GetRoomPicture(function(texture)
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if not texture then
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imgPath = self.CollectCfg.DefaultIcon
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self.RImgIcon:SetRawImage(imgPath, nil, false)
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else
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self.RImgIcon:SetRawImageTexture(texture, nil)
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end
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end)
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end
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self.TxtName.text = self.HomeRoomData:GetRoomName()
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local connectDormId = self.HomeRoomData:GetConnectDormId()
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self.PanelConnect.gameObject:SetActiveEx(connectDormId > 0)
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if connectDormId > 0 then
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local id = self.HomeRoomData:GetRoomId()
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local prrcent = XDataCenter.DormManager.GetDormTemplatePercent(id, connectDormId)
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local name = XDataCenter.DormManager.GetRoomDataByRoomId(connectDormId):GetRoomName()
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self.TxtPercent.text = prrcent .. "%"
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self.TxtConnectDorm.text = name
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end
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end
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function XUiGridDormTemplate:SetPanelNone()
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self:SetPanelActive(false)
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end
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return XUiGridDormTemplate
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