PGRData/Script/matrix/xui/xuidormsecond/XUiDormNameGridItem.lua

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local XUiDormNameGridItem = XClass(nil, "XUiDormNameGridItem")
function XUiDormNameGridItem:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
end
function XUiDormNameGridItem:Init(parent)
self.Parent = parent
end
-- 更新数据
function XUiDormNameGridItem:OnRefresh(itemData)
if not itemData then
return
end
self.TxtName.text = itemData[1]
end
return XUiDormNameGridItem