26 lines
828 B
Lua
26 lines
828 B
Lua
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XUiGridAttributeComparable = XClass(nil, "XUiGridAttributeComparable")
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function XUiGridAttributeComparable:Ctor(rootUi, ui)
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self.RootUi = rootUi
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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end
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function XUiGridAttributeComparable:Init(data)
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self:UpdateData(data)
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end
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function XUiGridAttributeComparable:UpdateData(data)
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local attrTemplates = XFurnitureConfigs.GetDormFurnitureType(data.AttrKey)
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if attrTemplates == nil then return end
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self.RootUi:SetUiSprite(self.ImgAttributeIcon, attrTemplates.TypeIcon)
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self.TxtAttributeScore.text = data.AttrNewVal
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self.ImgScoreDown.gameObject:SetActive(data.AttrOldVal > data.AttrNewVal)
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self.ImgScoreUp.gameObject:SetActive(data.AttrOldVal < data.AttrNewVal)
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end
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return XUiGridAttributeComparable
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