19 lines
593 B
Lua
19 lines
593 B
Lua
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-- 通用道具显示按钮面板控件
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local XUiCommonAssetPanel = XClass(nil, "XUiCommonAsset")
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local CommonAsset = require("XUi/XUiCommon/XUiCommonAsset")
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local InitAssetsList = function(panel, assetDataList)
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local i = 1
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while true do
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local assetUi = panel["PanelTool" .. i]
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if not assetUi then
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break
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end
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CommonAsset.New(assetUi, assetDataList[i])
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i = i + 1
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end
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end
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function XUiCommonAssetPanel:Ctor(ui, assetDataList)
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XTool.InitUiObjectByUi(self, ui)
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InitAssetsList(self, assetDataList)
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end
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return XUiCommonAssetPanel
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