PGRData/Script/matrix/xui/xuibodycombinegame/XUiBodyCombineGameSuccess.lua

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---==============================
---@desc: 接头霸王-胜利界面
---==============================
local XUiBodyCombineGameSuccess = XLuaUiManager.Register(XLuaUi, "UiBodyCombineGameSuccess")
function XUiBodyCombineGameSuccess:OnAwake()
self.RImgQ = self.TxtMassage.transform.parent:Find("RImgQ"):GetComponent("RawImage")
self:InitCB()
end
function XUiBodyCombineGameSuccess:OnStart(stage)
local tips = stage:GetPassDesc()
local passIcon = stage:GetWinnerQIcon()
self.TxtMassage.text = tips
if passIcon and passIcon ~= "" then
self.RImgQ:SetRawImage(passIcon)
end
end
function XUiBodyCombineGameSuccess:OnGetEvents()
return {
XEventId.EVENT_BODYCOMBINEGAME_ACTIVITY_END,
}
end
function XUiBodyCombineGameSuccess:OnNotify(evt, ...)
local args = {...}
if evt == XEventId.EVENT_BODYCOMBINEGAME_ACTIVITY_END then
XDataCenter.BodyCombineGameManager.OnActivityEnd()
end
end
function XUiBodyCombineGameSuccess:InitCB()
self.BtnMask.CallBack = function ()
self:Close()
end
self.BtnTcanchaungBlack.CallBack = function ()
self:Close()
end
end
function XUiBodyCombineGameSuccess:Close()
if XLuaUiManager.IsUiShow("UiBodyCombineGamePlay") then
XLuaUiManager.Remove("UiBodyCombineGamePlay")
end
self.Super.Close(self)
end