PGRData/Script/matrix/xui/xuibase/XScrollGrid.lua

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XScrollGrid = XClass(nil, "XScrollGrid")
--==============================--
--desc: 活动列表节点
--@ui: 节点ui
--==============================--
function XScrollGrid:Ctor(rootUi, ui)
self.Transform = ui.transform
self.GameObject = ui.gameObject
self.Rect = self.Transform:GetComponent("RectTransform")
self.GameObject:SetActive(true)
self.CurveValue = 0
end
function XScrollGrid:SetIndex(index)
self.Index = index
end
function XScrollGrid:SetParent(parent)
self.Parent = parent
self.Transform:SetParent(parent.Transform, false)
end
--==============================--
--desc: 滑动回掉
--@addValue: 增加的曲线值
--==============================--
function XScrollGrid:OnDrag()
-- Override this function
end