PGRData/Script/matrix/xui/xuiarenateamrank/XUiArenaBattleRoleTips.lua

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local XUiArenaBattleRoleTips = XLuaUiManager.Register(XLuaUi,"UiArenaBattleRoleTips")
local XUiGridArenaAreaRecord = require("XUi/XUiArenaTeamRank/ArenaSelfRank/XUiGridArenaAreaRecord")
function XUiArenaBattleRoleTips:OnStart(data)
self.Data = data
self.BtnTanchuangCloseBig.CallBack = function()
self:Close()
end
self.GridAreaRecord = {}
self:Init()
end
function XUiArenaBattleRoleTips:Init()
for i,record in pairs(self.Data) do
if not self.GridAreaRecord[i] then
local obj = CS.UnityEngine.GameObject.Instantiate(self.GridBattleRole,self.PanelBattleRole)
self.GridAreaRecord[i] = XUiGridArenaAreaRecord.New(obj)
end
self.GridAreaRecord[i]:Refresh(record)
end
self.GridBattleRole.gameObject:SetActiveEx(false)
end
return XUiArenaBattleRoleTips