65 lines
1.8 KiB
Lua
65 lines
1.8 KiB
Lua
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local XUiPanelInviteFriend = XClass(nil, "XUiPanelInviteFriend")
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local XUiGridArenaTeamSingle = require("XUi/XUiArenaTeam/XUiArenaTeamCommon/XUiGridArenaTeamSingle")
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function XUiPanelInviteFriend:Ctor(ui, rootUi)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self.GridTeamSingle.gameObject:SetActive(false)
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self.RootUi = rootUi
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self.IsShow = false
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self.GameObject:SetActive(false)
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self.DynamicTable = XDynamicTableNormal.New(self.SViewSingle.transform)
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self.DynamicTable:SetProxy(XUiGridArenaTeamSingle)
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self.DynamicTable:SetDelegate(self)
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end
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function XUiPanelInviteFriend:Show()
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if self.IsShow then
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return
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end
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self.IsShow = true
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self.GameObject:SetActive(true)
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self:Refresh()
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end
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function XUiPanelInviteFriend:Hide()
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if not self.IsShow then
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return
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end
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self.IsShow = false
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self.GameObject:SetActive(false)
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self.RootUi:PlayAnimation("InviteFriendQieHuan")
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end
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function XUiPanelInviteFriend:Refresh()
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XDataCenter.ArenaManager.RequestFriendArenaInfo(function()
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self.DataList = XDataCenter.ArenaManager.GetArenaFriendList()
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self.DynamicTable:SetTotalCount(#self.DataList)
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if #self.DataList > 0 then
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self.TxtNoApply.gameObject:SetActive(false)
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self.DynamicTable:ReloadDataASync(1)
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else
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self.TxtNoApply.gameObject:SetActive(true)
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self.DynamicTable:ReloadDataASync()
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end
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end)
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self.TxtTips.text = CS.XTextManager.GetText("ArenaTeamInvitTip")
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end
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--动态列表事件
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function XUiPanelInviteFriend:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local data = self.DataList[index]
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grid:ResetData(data, self.RootUi)
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end
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end
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return XUiPanelInviteFriend
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