122 lines
4.3 KiB
Lua
122 lines
4.3 KiB
Lua
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local XUiArenaOnlineSection = XLuaUiManager.Register(XLuaUi, "UiArenaOnlineSection")
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local XUiSectionPrefab = require("XUi/XUiArenaOnline/XUiSectionPrefab")
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local XUiPanelStageDetail = require("XUi/XUiArenaOnline/XUiPanelStageDetail")
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function XUiArenaOnlineSection:OnAwake()
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self:AutoAddListener()
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end
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function XUiArenaOnlineSection:OnStart()
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self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
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self.DetailPanel = XUiPanelStageDetail.New(self, self.PanelDetail, function()
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self.AssetPanel.GameObject:SetActiveEx(false)
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end, function()
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self.AssetPanel.GameObject:SetActiveEx(true)
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end)
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local sectionCfg = XDataCenter.ArenaOnlineManager.GetCurSectionCfg()
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if not sectionCfg then return end
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local prefabpath = XDataCenter.ArenaOnlineManager.GetCurSectionPrefabPath()
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if prefabpath then
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self.Resource = CS.XResourceManager.Load(prefabpath)
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end
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local prefab = CS.UnityEngine.Object.Instantiate(self.Resource.Asset)
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prefab.transform:SetParent(self.PanelCase, false)
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prefab.gameObject:SetLayerRecursively(self.PanelCase.gameObject.layer)
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self.SectionGrid = XUiSectionPrefab.New(prefab, self)
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end
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function XUiArenaOnlineSection:OpenStageDetial(stageId)
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self.DetailPanel:Show(stageId)
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end
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function XUiArenaOnlineSection:OnEnable()
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if self.SectionGrid then
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self.SectionGrid:OnEnable()
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end
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if self.DetailPanel then
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self.DetailPanel:Refresh(true)
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end
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XEventManager.AddEventListener(XEventId.EVENT_ROOM_CANCEL_MATCH, self.OnCancelMatch, self)
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XEventManager.AddEventListener(XEventId.EVENT_ROOM_ENTER_ROOM, self.EnterRoom, self)
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XEventManager.AddEventListener(XEventId.EVENT_ARENAONLINE_WEEK_REFRESH, self.OnArenaOnlineWeekRefrsh, self)
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XEventManager.AddEventListener(XEventId.EVENT_ARENAONLINE_DAY_REFRESH, self.OnArenaOnlineDayRefrsh, self)
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end
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function XUiArenaOnlineSection:OnDisable()
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XEventManager.RemoveEventListener(XEventId.EVENT_ROOM_CANCEL_MATCH, self.OnCancelMatch, self)
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XEventManager.RemoveEventListener(XEventId.EVENT_ROOM_ENTER_ROOM, self.EnterRoom, self)
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XEventManager.RemoveEventListener(XEventId.EVENT_ARENAONLINE_WEEK_REFRESH, self.OnArenaOnlineWeekRefrsh, self)
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XEventManager.RemoveEventListener(XEventId.EVENT_ARENAONLINE_DAY_REFRESH, self.OnArenaOnlineDayRefrsh, self)
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end
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-- 区域联机周刷新
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function XUiArenaOnlineSection:OnArenaOnlineWeekRefrsh()
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XDataCenter.ArenaOnlineManager.RunMain()
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end
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-- 区域联机日刷新
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function XUiArenaOnlineSection:OnArenaOnlineDayRefrsh()
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local refresh = XDataCenter.ArenaOnlineManager.CheckCurSectionDayRefrsh()
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if not refresh then return end
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XUiManager.TipMsg(CS.XTextManager.GetText("ArenaOnlineDayTimeOut"))
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if XDataCenter.RoomManager.Matching then
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XDataCenter.RoomManager.CancelMatch(function()
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self.DetailPanel:OnCancelMatch()
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self:Close()
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end)
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else
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self:Close()
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end
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end
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function XUiArenaOnlineSection:OnDestroy()
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if self.Resource then
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self.Resource:Release()
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end
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if self.SectionGrid then
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self.SectionGrid:OnDestroy()
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CS.UnityEngine.Object.Destroy(self.SectionGrid.GameObject)
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end
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end
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function XUiArenaOnlineSection:OnHideDetail()
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self.DetailPanel:Hide()
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end
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function XUiArenaOnlineSection:AutoAddListener()
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self.BtnBack.CallBack = function() self:OnBtnBackClick() end
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self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
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end
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function XUiArenaOnlineSection:OnBtnMainUiClick()
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XLuaUiManager.RunMain()
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end
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function XUiArenaOnlineSection:OnCancelMatch()
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self.DetailPanel:OnCancelMatch()
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end
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function XUiArenaOnlineSection:EnterRoom()
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self.DetailPanel:ResetState()
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end
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function XUiArenaOnlineSection:OnBtnBackClick()
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if XDataCenter.RoomManager.Matching then
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local title = CS.XTextManager.GetText("TipTitle")
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local cancelMatchMsg = CS.XTextManager.GetText("OnlineInstanceCancelMatch")
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XUiManager.DialogTip(title, cancelMatchMsg, XUiManager.DialogType.Normal, nil, function()
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XDataCenter.RoomManager.CancelMatch(function()
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self:Close()
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end)
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end)
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else
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self:Close()
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end
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end
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