114 lines
3.8 KiB
Lua
114 lines
3.8 KiB
Lua
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local XUiArenaLevelDetail = XLuaUiManager.Register(XLuaUi, "UiArenaLevelDetail")
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local XUiGridArenaLevel = require("XUi/XUiArenaLevelDetail/ArenaLevelDetailCommon/XUiGridArenaLevel")
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local XUiGridRegion = require("XUi/XUiArenaLevelDetail/ArenaLevelDetailCommon/XUiGridRegion")
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function XUiArenaLevelDetail:OnAwake()
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self:AutoAddListener()
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self.GridArenaLevel.gameObject:SetActive(false)
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end
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function XUiArenaLevelDetail:OnStart()
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self.GridRegionList = {}
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for i = 1, 3 do
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local regionGrid = XUiGridRegion.New(self["GridRegion" .. i], self)
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table.insert(self.GridRegionList, regionGrid)
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end
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self.DynamicTable = XDynamicTableNormal.New(self.SViewArenaLevel.transform)
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self.DynamicTable:SetProxy(XUiGridArenaLevel)
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self.DynamicTable:SetDelegate(self)
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end
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function XUiArenaLevelDetail:OnEnable()
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self:SetUiMetaData()
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end
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function XUiArenaLevelDetail:AutoAddListener()
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self:RegisterClickEvent(self.BtnBg, self.OnBtnBgClick)
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end
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function XUiArenaLevelDetail:OnBtnBgClick()
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self:Close()
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end
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--动态列表事件
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function XUiArenaLevelDetail:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local data = self.DataList[index]
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local level = data.ArenaLv
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local curLevel = XDataCenter.ArenaManager.GetCurArenaLevel()
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local cfg = XArenaConfigs.GetArenaLevelCfgByLevel(level)
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grid:ResetData(level, curLevel, cfg.Icon)
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grid:SetSelect(index == self.CurIndex)
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
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if index == self.CurIndex then
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return
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end
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local lastGrid = self.DynamicTable:GetGridByIndex(self.CurIndex)
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if lastGrid then
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lastGrid:SetSelect(false)
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end
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grid:SetSelect(true)
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self.CurIndex = index
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self:RefreshSelect()
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end
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end
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function XUiArenaLevelDetail:SetUiMetaData()
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local challengeId = XDataCenter.ArenaManager.GetCurChallengeId()
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local arenaLevel = XDataCenter.ArenaManager.GetCurArenaLevel()
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self.DataList = XArenaConfigs.GetChallengeCfgListById(challengeId)
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local challengeCfg = XDataCenter.ArenaManager.GetCurChallengeCfg()
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if challengeCfg then
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self.TxtGrade.text = "Lv" .. challengeCfg.MinLv .. "-" .. challengeCfg.MaxLv
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end
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self.DynamicTable:SetTotalCount(#self.DataList)
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if #self.DataList > 0 then
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self.DynamicTable:ReloadDataSync(1)
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else
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self.DynamicTable:ReloadDataSync()
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end
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self.CurIndex = 0
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for i, cfg in ipairs(self.DataList) do
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if cfg.ArenaLv == arenaLevel then
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self.CurIndex = i
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end
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end
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self:RefreshSelect()
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end
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function XUiArenaLevelDetail:RefreshSelect()
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if not self.GameObject:Exist() then
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return
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end
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if not self.DataList then
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return
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end
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if not self.CurIndex or self.CurIndex <= 0 then
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return
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end
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self:RefreshRankRegionGrid()
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end
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function XUiArenaLevelDetail:RefreshRankRegionGrid()
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local challengeCfg = self.DataList[self.CurIndex]
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for region, grid in ipairs(self.GridRegionList) do
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local isNotBorder = not ((challengeCfg.ArenaLv == 1 and region == XArenaPlayerRankRegion.DownRegion) or
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(XDataCenter.ArenaManager.IsMaxArenaLevel(challengeCfg.ArenaLv) and region == XArenaPlayerRankRegion.UpRegion))
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local des = isNotBorder and XArenaConfigs.GetRankRegionDescText(region, challengeCfg) or XArenaConfigs.GetRankNotRegionDescText(region)
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local title = XArenaConfigs.GetRankRegionColorText(region)
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local rewardId = XArenaConfigs.GetRankRegionRewardId(region, challengeCfg)
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local rewardList = rewardId and rewardId ~= 0 and XRewardManager.GetRewardList(rewardId) or {}
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grid:SetMetaData(title, des, isNotBorder, rewardList)
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end
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end
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