93 lines
3 KiB
Lua
93 lines
3 KiB
Lua
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--================
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--成就界面
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--================
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local XUiAchievement = XLuaUiManager.Register(XLuaUi, "UiAchievement")
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local PHONTOM_TIPS_INDEX = 2 --幻痛囚笼的类型ID
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local Panels = {
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PanelAchvReach = require("XUi/XUiAchievement/Common/PanelAchvReach/XUiAchvPanelAchvReach"),
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PanelTrophy = require("XUi/XUiAchievement/Common/PanelTrophy/XUiAchvPanelTrophy"),
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PanelName = require("XUi/XUiAchievement/Common/PanelName/XUiAchvPanelName"),
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PanelTabs = require("XUi/XUiAchievement/Achievement/PanelTabs/XUiAchvPanelTabs")
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}
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function XUiAchievement:OnStart(baseTypeId)
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self.BaseTypeId = baseTypeId
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self:InitTopButtons()
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self:InitPanelAsset()
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self:InitDTable()
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end
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function XUiAchievement:InitTopButtons()
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self.BtnBack.CallBack = function() self:OnClickBtnBack() end
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self.BtnMainUi.CallBack = function() self:OnClickBtnMainUi() end
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end
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function XUiAchievement:OnClickBtnBack()
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self:Close()
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end
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function XUiAchievement:OnClickBtnMainUi()
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XLuaUiManager.RunMain()
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end
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function XUiAchievement:InitPanelAsset()
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self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
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end
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function XUiAchievement:InitDTable()
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local XDTable = require("XUi/XUiAchievement/Achievement/PanelDTable/XUiAchvPanelDTable")
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self.AchievementDTable = XDTable.New(self.PanelAchvList)
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self.GridTask.gameObject:SetActiveEx(false)
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end
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function XUiAchievement:OnEnable()
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self:AddEventListeners()
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for _, panel in pairs(Panels) do
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if panel.OnEnable then panel.OnEnable(self) end
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end
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end
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function XUiAchievement:OnDisable()
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self:RemoveEventListeners()
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for _, panel in pairs(Panels) do
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if panel.OnDisable then panel.OnDisable(self) end
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end
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end
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function XUiAchievement:OnDestroy()
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self:RemoveEventListeners()
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for _, panel in pairs(Panels) do
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if panel.OnDestroy then panel.OnDestroy(self) end
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end
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end
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function XUiAchievement:OnSelectType(typeId)
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if self.AchievementDTable then
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self.AchievementDTable:Refresh(typeId)
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end
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self.CurrentTypeId = typeId
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if self.PanelTips then
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self.PanelTips.gameObject:SetActiveEx(self.CurrentTypeId == PHONTOM_TIPS_INDEX)
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end
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end
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function XUiAchievement:AddEventListeners()
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if self.AddEventListenerFlag then return end
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self.AddEventListenerFlag = true
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XEventManager.AddEventListener(XEventId.EVENT_ACHIEVEMENT_SYNC_SUCCESS, self.OnAchievementStateChange, self)
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end
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function XUiAchievement:RemoveEventListeners()
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if not self.AddEventListenerFlag then return end
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XEventManager.RemoveEventListener(XEventId.EVENT_ACHIEVEMENT_SYNC_SUCCESS, self.OnAchievementStateChange, self)
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self.AddEventListenerFlag = false
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end
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function XUiAchievement:OnAchievementStateChange()
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if self.AchievementDTable then
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self.AchievementDTable:Refresh(self.CurrentTypeId)
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end
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Panels.PanelTabs.Refresh()
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Panels.PanelAchvReach.Refresh()
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Panels.PanelTrophy.Refresh()
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end
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