87 lines
3.2 KiB
Lua
87 lines
3.2 KiB
Lua
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local XUiGridConsumeActivityTaskItem = XClass(nil, "XUiGridConsumeActivityTaskItem")
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function XUiGridConsumeActivityTaskItem:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self.RewardPanelList = {}
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self:RegisterUiEvents()
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end
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function XUiGridConsumeActivityTaskItem:RegisterUiEvents()
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XUiHelper.RegisterClickEvent(self, self.BtnTcanchaungBlue, self.OnBtnFinishClick)
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XUiHelper.RegisterClickEvent(self, self.BtnGoTo, self.OnBtnSkipClick)
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end
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function XUiGridConsumeActivityTaskItem:Refresh(data)
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self.Data = data
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local config = XDataCenter.TaskManager.GetTaskTemplate(self.Data.Id)
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--名字
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self.TxtName.text = config.Title
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--描述
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self.TxtDesc.text = config.Desc
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--进度
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self:UpdateProgress()
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--物品
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self:UpdateReward(config.RewardId)
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-- 已领取
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local isFinish = data.State == XDataCenter.TaskManager.TaskState.Finish
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self.Received.gameObject:SetActive(isFinish)
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end
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function XUiGridConsumeActivityTaskItem:UpdateProgress()
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local config = XDataCenter.TaskManager.GetTaskTemplate(self.Data.Id)
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if #config.Condition < 2 then --显示进度
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local result = config.Result > 0 and config.Result or 1
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XTool.LoopMap(self.Data.Schedule, function(_, pair)
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self.Imgjindutiao.fillAmount = pair.Value / result
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pair.Value = (pair.Value >= result) and result or pair.Value
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self.TxtProgress.text = CSXTextManagerGetText("ConsumeActivityMainTaskProgressText", pair.Value, result)
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end)
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else
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self.Imgjindutiao.transform.parent.gameObject:SetActiveEx(false)
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end
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self.BtnTcanchaungBlue.gameObject:SetActiveEx(false)
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self.BtnGoTo.gameObject:SetActiveEx(false)
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if self.Data.State == XDataCenter.TaskManager.TaskState.Achieved then
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self.BtnTcanchaungBlue.gameObject:SetActiveEx(true)
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elseif self.Data.State ~= XDataCenter.TaskManager.TaskState.Finish then
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self.BtnGoTo.gameObject:SetActiveEx(true)
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local skipId = XDataCenter.TaskManager.GetTaskTemplate(self.Data.Id).SkipId
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if skipId == nil or skipId == 0 then
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self.BtnGoTo.gameObject:SetActiveEx(false)
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end
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end
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end
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function XUiGridConsumeActivityTaskItem:UpdateReward(rewardId)
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local rewards = XRewardManager.GetRewardList(rewardId)
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if rewards then
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for i = 1, #rewards do
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local panel = self.RewardPanelList[i]
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if not panel then
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local go = #self.RewardPanelList == 0 and self.Grid256 or XUiHelper.Instantiate(self.Grid256, self.Transform)
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panel = XUiGridCommon.New(self.RootUi, go)
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table.insert(self.RewardPanelList, panel)
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end
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panel:Refresh(rewards[i])
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end
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end
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end
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function XUiGridConsumeActivityTaskItem:OnBtnFinishClick()
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XDataCenter.TaskManager.FinishTask(self.Data.Id, function(rewardGoodsList)
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XUiManager.OpenUiObtain(rewardGoodsList)
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end)
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end
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function XUiGridConsumeActivityTaskItem:OnBtnSkipClick()
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local skipId = XDataCenter.TaskManager.GetTaskTemplate(self.Data.Id).SkipId
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XFunctionManager.SkipInterface(skipId)
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end
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return XUiGridConsumeActivityTaskItem
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